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Old 08-31-2008, 09:47 AM   #41 (permalink)
OldFatGuy
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Join Date: Jun 2007
Location: Northern Va., Loudoun County
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Quote:
Originally Posted by deadringer View Post
I've often said and I often believe that OOTP does a good job of getting the big picture right at the cost of all the finer details.

When you look at the numbers for an entire league over the course of a season you see why OOTP is the best baseball sim on the market. The closer you look at AI decisions and the way player's careers play out the less impressive it is.

The AI's in game decisions are one of the areas I see that need the most work, but then again I play out each game.
Me too, and see many crazy decisions in-game (and posted about one so looney it deserved a post). But it's not only in-game AI that's weak.

In my third year with one of the lowest payrolls in the league, I've taken my team after two straight 81-81 finishes to a 13 game lead in the division at the end of July. And I only made a couple of changes from last year, nothing earth shattering. So, why, with only a couple of changes would an 81-81 team be up by 13 playing nearly .700 ball? The only answer I can come up with is the roster management AI is weak as well, and while my team hasn't improved THAT much, the other teams have gotten steadily worse. And with much larger payrolls.

I see trades all the time that makes we wonder whether they're done to improve the teams or whether they're done instead just to have trades, like a crap shoot. While in RL we question trades all the time, they are done for reasons. Sometimes to fill a hole, sometimes to lower payroll, etc. etc. Finding ANY logic in some of these trades is beyond me. It really seems that trades are, I dunno, just done to reach a number. If you're trading frequency is set at such and such, then this number of trades should occur type of thing.

The game is beautiful. The stats are amazing. The customability is AWESOME (my favorite feature). But without good AI, it's just not THERE yet, for lack of a better way of putting it.
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