Sooooo....
Two years later and I'm officially back to working on this fictional league for use with OOTP 9.
Features:
- Authenticity
This mod is intended to be a fun simulation of baseball in the Warhammer universe and as such I've done my very best to make it as authentic and true to the Warhammer mythos as possible. It is FAR from perfect but still very fun for fans of this particular game universe
- Elves, dwarves and human, oh my!
Three distinct leagues that represent three of the "good" factions from Games Workshop's Warhammer universe. Humans, elves and dwarves. I'd love to include all of the factions but as a one man team I'm not able to do so at this point. Three is hard enough
- Unique Player Traits
Each league will generate players with boosted abilities that represent the physical characteristics of that particular race (i.e. dwarves are very strong therefore hit more home-runs while elves are very fast and therefore steal more bases). However foreign player restrictions do exist so you can't have a human team fielding all elves and dwarves. Choose your foreign players wisely!
- Trades may occur between the leagues so elves and dwarves can play on human teams and vice versa.
- Nations
Elves and dwarves have their own unique nations where each league is based. Elves are from "Ulthuan" and Dwarves are from the "World's Edge Mountains." Humans teams and players can be generated from Bretonnia, The Empire, Kislev, Estalia, Tilea, The Border Princes, and Araby. The nations file (and others) has been edited appropriately to reflect this.
- Names
Depending on which nation each team is based within players will have their own unique name generated for them accordingly. Elves will have elfish names and dwarves will have dwarfy names but this is also true for human teams from the various human nations (Bretonnia, The Empire, Estalia etc...). The name files are still in development and are taking a looooong time to get just right (authentic) due a difficulty in tracking down name lists for some areas of the Warhammer world.
- Injuries
The injury file is being re-written/edited to be more Warhammer-like. Players will no longer injure themselves playing catch with their son, instead a throwing injury might present itself as "Player A injured him arm throwing a spear into a chaos warrior" or "Player B injured his leg while battling with a particularly vicious troll." Good stuff!
- Teams
Teams will be based in authentic Warhammer cities according to the various resources that I've been able to locate. The bigger cities will have teams competing in the "majors" while small towns and villages will have teams that are competing in the minor leagues.
Things I'd like to do but either don't know how or don't have the time- Edit the player image generator so that elves and dwarves get unique pictures.
- Add factions from the more evil areas of the Warhammer world. Orcs, Ogres, Dark Elves, Tomb Kings and Vampire Counts would be AWESOME but I have neither the time nor energy to be able to get them in this mod.
Anyway this is what I'm working on currently and it is moving along at a decent rate. Even if you aren't a fan of Warhammer I think this mod will still be pretty fun and nice change of scenery from the usual human and human teams that we're used to

Not sure exactly when it'll all be finished but hopefully it won't be another two years before I post an update.
