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The game created the league file in the proper directory (import_export). I manually ftp'd the file up to the server. Had everyone download that version of the file and it worked fine for everyone (no corruption). When I completed a sim and uploaded the file in the game, the file became corrupted. When doing the in-game update of the file, people reported game crashes. When people tried to download the file from the server and do a complete reinstall of the file itself, they recieved "unexpected end of archive" error.
It appears whatever the game is doing to create the file, is causing it to be corrupt, since if I manually upload the file people can open it just fine.
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