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Old 10-23-2008, 12:27 PM   #41 (permalink)
injury log
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Join Date: Apr 2007
Location: Toronto
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Suggestion

Overhaul the injury model.

Reason

This is one of the most discussed issues on the forums. I think we should pick the most important issues, and focus on getting them right -- that is, from the following, pick a few areas to focus on:
  • getting frequency of short term injuries right (far too low right now, particularly 1-3 day injuries)
  • changing the way users are informed of CEIs (should rarely be instantaneous)
  • changing the exactness of injury diagnosis: very often in real life, a pitcher will leave a game with a sore elbow, and it is only a few days later that he discovers he needs Tommy John surgery
  • implementing injury setbacks; a Mike Hampton or Mark Prior situation doesn't happen in OOTP
  • adjusting the performance of players returning from injury; some players should be affected long term, and dtd injuries are currently only short term
  • separating pitching and batting injuries; the injuries an OOTP batter sustains 'while throwing' are the same as those a pitcher sustains 'while pitching', and in real life, hitters and pitchers are often affected very differently by the same injuries
  • further to that, this would help get the frequency of long term injuries right by position; batters suffer too many long injuries in OOTP, and pitchers suffer too few
  • for pitchers especially, reworking how ratings are affected by different injuries; elbow injuries should affect control, while shoulder injuries should affect velocity and stuff, for example
  • rehab assignments
  • frequency of individual injuries (there should be a lot more hamstring strains than inguinal hernias)
  • implementing the most common off-field 'injuries': bereavement leave, family illness, having a child, etc
  • getting the full spectrum of modern injuries into injuries.txt (oblique strains, for example, aren't in there, and they are among the most common diagnoses in contemporary baseball)

There's probably more.

Priority

As you can guess from my tag, I'd say High.
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