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Old 10-26-2008, 01:49 PM   #27 (permalink)
Le Grande Orange
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SUGGESTION

Have the option of enabling "Dynamic League AI" when setting up a league.


REASON

What is "Dynamic League AI"? What this means is that once the league is started, it will have its own AI routines governing certain league-level functions. These would be such things as teams moving to different cities, league expansion, changing playoff formats, etc.

Currently, all league-level functions such as those mentioned above are totally controlled by the user. This is useful for those users who want to exert maximum control over the way their league will evolve and develop. But if the user chooses not to make such league-level changes, then the league will remain static and unchanging in these areas for the life of the league.

So, to create a more dynamic league environment for those users who wish to play a league more as participants rather than commissioners, a dynamic league AI offers those players a league which will change on its own as the seasons unfold rather than remaining static. This can offer some good replay value; a league can be saved right after creation, but due to the dynamic nature of the league AI, each time the league is replayed its league-level history will unfold slightly differently. Expansion may happen earlier or later, perhaps with different cities being admitted; the playoff format adopted may involve differing numbers of teams and series lengths, and so forth.

An interesting way to involved the user in such league-level changes is to have the equivalent of a "winter meeting" where a given change is being considered. The item is voted upon, with AI teams casting their votes for or against a given proposal, and the user casting his vote. In close votes, the user may even be casting the deciding vote for or against a specific proposal.

Any league-level topic can be subject to this dynamic league AI. Specifically, these would include:
  • Franchices transferring to a new city
  • League expansion
  • Expansion cities selected
  • Schedule lengths
  • Schedule formats (e.g. balanced or not, interleague play or not)
  • Number of playoff qualifiers
  • Playoff formats (e.g. how teams are matched up)
  • Playoff series lengths
  • League realignment (particularly after an expansion)
(One could also add certain rule options as areas as possible changes, e.g. whether to have a Rule 5 draft or not, changing the length of time a Disabled List stay requires, changing the size of the roster limits, etc. However, such rules areas would probably be more complicated to add and manage than the items mentioned in the list above. It's probably easier to come up with the criteria by which the items in the list would be governed and triggered than in rules settings. But I thought I would at least mention the possibility of rule changes being part of a dynamic league AI.)

The advantage and play/replay value of a dynamic league AI is well worth considering. For those OOTP users who prefer to be a participant in a league rather than its controller, a league which changes and evolves on its own would make the league feel much more alive.


PRIORITY

Medium.
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kq76 (03-13-2010)