Quote:
Originally Posted by Isura
Related to this.
Suggestion
Change the league totals modifier system. Allow user to enter target settings such as avg, bb/game, so/game, hr/game etc instead of complicated modifiers.
Reason
Tweaking league modifiers is extremely time consuming and difficult. The modifiers are are correlated with each other (for example, changing strike outs effects home runs, hits, doubles and base on balls). Furthermore, modifiers are dependent on league talent level. Thus AAA with 3 levels of minors requires different modifiers than AAA with 5 levels of minors since the talent distribution is different between these structures. Instead the user should simply be able to enter required totals such as hits/game, 2b/game, hr/game, so/game (which can be found in real life data). The game can then figure out the appropriate adjustments to modifiers to get these totals. I put a lot of time in tweaking modifiers for my 5 minors setup. But unfortunately this is won't work for all leagues and it's very unfriendly to new users. http://www.ootpdevelopments.com/boar...s-project.html
Priority
High. Unrealistic minor league stats is a big detractor from realism and effects every league.
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Related to this.
An even easier way of doing this would be to have a drop down screen with type of offensive league. Heavy offensive, offensive, neutral, defensive or heavy defensive. This would tailor the numbers to represent the league rather than the mixed up ratings. Also, an easier way to view ballpark figures for minor league teams that could influence player movement as well.
Reason
I think that the minor league numbers are a huge problem in the game. You should be able to see your hitter having a .806 OPS in the Florida State League and know he's doing well. Most times you only can move up a pitcher if his eRA is under 2 and a hitter if his OPS gets anywhere over .700. This is unrealistic and hurts the gameplay. Also, having easily accesible ballpark numbers would play in the same way, letting you know that your pitcher whose given up no homeruns in one of the most heavy homerun parks, that should help you decide if he's ready to move up or how dominate he's been.
Priority
High (I wouldn't say it's a game breaker, because I will always love this game, but it is pretty darn close. I think the way the stats work now in the minor leagues, especially those who watch the minor league movement closely, it can become really frustrating)