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Suggestion: Auction style bidding for free agents.
Reason: Negotiating with fake players in online league is not immersive whatsoever, IMHO. It just slows the game down as a real-time week is required to muddle through this period. Off season negotiation as it is now works best for solo play, but is cumbersome for online play.
Priority: High
Suggestion in detail: Bidding could take place in 1 or 2 sims or more as determined by the commissioner. If in 1 sim then high bid wins, however, if the 2nd bid is close the OOTP character could decide to take a lower bid because he "wants to play for a winner" or "it's closer to home", or has some other personality quirk. Also, differing lengths of contracts and amounts have to be evaluated somehow, using the algorithm already in the game. Performance bonuses should not be a consideration as online players ruthlessly exploit these to get better chances of acceptance from the game engine. If more than 1 round there has to be a chance the OOTP character accepts a decent offer now or waits for the next round. Under no circumstances should a MLC be preferred to a ML contract in the same round.
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FoolX: Las Vegas Wildcats
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