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Old 01-26-2009, 09:10 AM   #143 (permalink)
injury log
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Quote:
Originally Posted by Markus Heinsohn View Post
It does nothing in OOTP 9 to offset the missing injuries. In real life, if players would not bet injured, the talent of the league would be higher as well, so I did not see a reason to artificially change the development routines when injuries are not set to default or switched off.
A very good point - why would we expect development to match Tango with injuries off? In Tango's real life studies, injuries are on; how can we even know what a benchmark should be for injury-free development?

Quote:
Originally Posted by Markus Heinsohn View Post
I disagree here. The main reason why players who are not aging (read: 36+ years of age) see their production go down the drain are injuries in real life.
I'll show you the data I've collected from real life, and hopefully this will convince you that OOTP goes much too far here.
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