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Based only on what you've said in your post, I would suggest one thing to consider: OOTP often gets distorted results in the first season of a league, when the modifiers are all set to 1.000. If you are repeatedly playing this league with modifiers set to 1.000, you will get results that don't match real life. For example, the game will likely steal too often, and get caught stealing not often enough. If you haven't done this already, sim out a year and let the game reset the modifiers, then apply those new modifiers when you re-sim the same season. Important: the re-sim has to be a clone of the league you just simmed to get the new modifiers. I've discovered that hard way that you can't do this if you start a league from scratch each time, because there are enough differences in ratings that these new modifiers will just screw things up in that newly created league.
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