Quote:
Originally Posted by RchW
What if you don't draft 17 year old players?
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I don't understand your question. If you don't change the defaults, the player creation algorithm creates a ton of 17 and 18 year old players. If bad stats cause talent hits, then it seems to me that you need to design your league environment so that you have a minor league level below A-ball in order to ensure they don't get talent hits merely because they're playing above their level--even though that's the lowest level in your universe.
My issue is a game design problem, not a problem with personal drafting strategy.