Quote:
Originally Posted by struggles_mightily
Neither I nor anyone else mentioning C.E.Is in this thread has attempted to argue that overhauling this feature is the major concern in building OOTP10. No-one has made any judgment at all on the importance of the feature as far as I am aware. And making such judgments is not what this thread is for. It's now for Markus and the team to look at these suggestions and make decisions about whether implementing certain features is possible, and whether or not the resources that would be expended in that implementation justifies the resultant improvements in gameplay.
Why should this be the case?
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It would be the case because thats how the injury model works,when the AI determines that an injury has occurred,it immediately determines the length of the injury
FIRST then it determines a body part and diagnosis to match.This is where your proposal runs into problems.To change the CEI's you'd have to overhaul the entire injury system which except for some frequency/distribution issues works very well.That was my point to begin with,the work it would take to change something that happens so infrequently as CEI's isn't worth it IMO.If you feel otherwise than we'll have to agree to disagree.