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SteveP - If you are running year #1 tests of a simulaton league, the results don't mean much anyway. OOTP's modifiers won't kick in untl year #2. And things really tend to be very accurate in year #3 and beyond. If you want to analyze 1960, start your league in 1957 and sim up to 1960.
If you want to say that something is wrong with SB's then it needs to be quantified. How many steals of 3B were there vs steals of 2B? How often did double steals occur on a per opportunity basis? How often were both men successful? How often was the man out trying to steal 3rd, or 2nd on the double steal? Then do that for every season since 1957 and we'll have some data to look at.
You'd need to be able to cull all of this historical data first, then somehow cull all of the OOTP sim data. There's absolutely no way we can know where things stand without the data. There's no solution that can be presented to make things more realistic until we know what realistic is from a quantitative standpoint. We do know that SB Attempts and SB success is on target with history in OOTP.
The stolen base itself is not a very good run-producing play anyway. A 65% success rate is pretty much the break-even mark at which you'd score just as many runs as you would if you hadn't attempted any SB's at all. The double-steal is probably an even less rewarding play since the catcher's throw to 3B is only 90 feet vs the 127 feet it is to throw to 2B.
If you want to chat on AIM, my screenname is: wewantthedoors
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