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Any news with regard to 2D or 3D incarnations of this project? I've tried Blender in the meantime but I just can't get into the interface.
On 3DS Max 7 I just made a box, modified a generic park file used for DMB and mapped it over top of the box to get a playing surface. Then I made a big brown sphere and submerged most of it under the pitcher's mound area with just the top poking out to get a little 3D mound. The outfield wall is just a half-tube with a tiny repeated map of a line over a light blue background that creates the illusion of outfield padding. With just a little more effort you could map outfield distance markers and ads onto the fences as well. I'm thinking once you've got seating "built", it would be pretty easy to "populate" your seating by putting maps of coloured dots over top of them; by swapping out the seating maps you could display your seating as full, half-full or nearly empty for any given game.
Well, the attached pic is obviously pretty crude, but the diamond itself already looks fairly good and I can see it having potential if anybody wants to help go this way. I've never been any good at lighting in any 3D program, I'm looking at the edges of that outfield wall and thinking that the lighting might be a challenge if you're trying to make a park look convincingly dappled in summer afternoon sun. (hmmm)
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