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There's two problems. Firstly, i'm fairly sure those dls include guys on the 40 man roster unlike the injury report in Ottp, and also you'll notice most of the injuries are all shorter term. It's true that the game doesn't offer the same amount of injuries that would occur IRL so i agree on that aspect, but the way it distributes them is just way off. Think of it as a ratio. You have all those tons of injuries 78 i counted so far in the real mlb season. now of those 78 12 are season ending which is roughly 15%. I can assure that as season goes on and more 1-2 week injuries 2-3 month etc occur that % will drop probably down to around 5-8%. That means that roughly out of all the injuries that will occur this 2009 mlb season at most around 8% will be season ending. Now here's my game in Ootp it's june and so far there have been 73 injuries that have occured, now of those 73, 25 are season ending and that number will only probably get higher. So that means at the very least for every injury that occurs in my game it has around a 35% chance of being a season ending one. This just doesn't hold true to real life in terms of the percentages. Since the game has lower injury totals it should in turn have the proper percentage of players get season ending ones. So using at most the 15% mark which is very generous, I should have around 11 at most out right now with season ending injuries.
Last edited by phightin; 04-15-2009 at 11:23 AM.
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