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Old 04-16-2009, 10:56 PM   #18 (permalink)
injury log
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In OOTP9, there are a few things the game gets very wrong with injuries, and these can't be controlled by modifying the injuries file:

-there are *far* too few short term injuries, no matter what setting you choose. There were 878 such injuries during the 2007 MLB regular season, and OOTP doesn't come close to that number;

-injuries cause far greater talent loss in OOTP than in real life. I looked at each player who had a 60+ day injury in 2007 real life MLB, and analyzed their change in statistical performance from the full season before and after the injury. Converting those stats to OOTP ratings, batters lose on average between 2 and 10 points in each category, on the /250 scale. Batters with leg injuries see a dramatic reduction in stealing attempts, on the order of 40%. Pitchers with serious arm injuries lose 10 points of Movement on average, and 10 points of Stuff (in the case of shoulder injuries) or Control (in the case of elbow injuries). Pitchers with non-arm injuries don't experience performance loss. In general, any injury lowers Endurance, on average, at least measured in BF/G. About 10-15% of pitchers don't return to anything close to their previous level of performance - that is, they suffer crippling talent hits.

Obviously, injuries in OOTP affect players far more drastically than that. There was an outcry on the general forums a year or two ago, with users complaining that players lost Potential for no apparent reason. Many suggested that injury should be the only cause for sudden potential loss, and it was in response to that that OOTP was changed, giving us the current model. That was clearly very misguided, judging by the numbers I've looked at;

-severe batter injuries tend to be far too long (and pitcher injuries are often too short). With the exception of Juan Encarnacion's CEI, the longest batter injury I recorded from the 2007 season was a 9.5 month long injury to Tony Graffanino (torn ACL). There were only ten injuries to batters lasting longer than 5.5 months, including Encarnacion's injury. Batters are almost never injured for 10-13 months in real life, and that happens all the time in OOTP;

-while I need to look at the data to be sure, I expect OOTP injures regular players far too often, relative to part time players. In real life, many players are injured during workouts, or report soreness before a game that turns out to require surgery. In OOTP, injuries almost always happen in-game, which means that guys who play more get injured more. I wouldn't be at all surprised if in real life the correlation between playing time and injury frequency was much laxer than in OOTP.

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Incidentally, in my online league which uses the injury file Satchel and I created, with injuries set to 'low', my team finished this past season with a grand total of 12 player days lost to injury - one 5 day injury, one 7 day injury, and nothing else. Injury frequency isn't determined by injuries.txt; it's determined by the settings in Game Setup.

Last edited by injury log; 04-16-2009 at 10:57 PM.
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