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Old 04-30-2009, 01:31 PM   #14 (permalink)
RchW
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Quote:
Originally Posted by SamP View Post
Word the hard steal + green light options is a great idea. However I would definitely be satisfied if the current "Steal" option was at least simply a green light. Currently the Steal option acts as a green light in the sense that the batter really has the choice to steal, but it is a hard steal in the sense that the batter does not swing. Typically when the batter has a green light the batter does as well. If the steal sign acted as strictly a green light I could let the batter choose to steal if he could get a good jump on a 0-2 or 1-2 breaking ball. Currently my only two options in those counts are Steal (which guarentees a strikeout on a good pitch and does not guarentee the runner will attempt a steal) or a run-and-hit (which does not give my runner the option to steal but forces them to regardless of the jump.

Hence what I mean to say is that if they so choose not to add a second button they should either make the Steal button strictly a green light (giving the batter a green light to swing as well) or a hard steal.
You do know that the chances of this happening=0 with the version referenced here?

It is in the current version.
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Quote:
Originally Posted by Eckstein 4 Prez View Post
Perhaps it's because NFL games are incredibly dull, especially when compared with soccer, while MLB is way, way, way more exciting than locust or grasshopper or whatever that game with the tea is called.

Quote:
Cue music; You realize you've just entered the Twilight Zone. A zone of addiction, obsession. Late nights staring into that bright light. Quick turn back now, if you know what's good for you! The Baseball Season never ends in the Twilight Zone
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