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The way others are approaching this quesiton is asking questions with the game as it is as reference. Why?
ratings generate stats? why is this a problem?
To avoid all the head scratching, all the game has to do is provide potential ratings for everything. End of discussion. Then I can hide the current ratings (like you can do now) and just go by potential ratings, stats, scouting reports, and coach's reports. Done. It could be done overnight, coding wise. The big disappointment is that it isnt even thought of. I had hoped this would be more of a sim experience. As a data-sim it is very primitive because it emphasizes ratings whcih is basically a way for the engine to think for you. Wiht all the data that could be available decision-making comes as easy as looking at colour-coded pre-generated current ratings. As I said, it would be so easy to accomodate those looking for a real sim experience.
Last edited by HonusWagner; 05-03-2009 at 09:24 PM.
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