Quote:
Originally Posted by CecilCooper
I think one thing that a lot of people are missing is in this game you don't get the day to day interaction with your players that you get IRL.
In spring training in OOTP land you don't get to see, "Wow, player X looks like he aged 10 years in the offseason." "Pitcher Y's control is all over the place right now, but his velocity seems to be there and he has good movement on his pitches." In real-life, going on past statistics does no good, when compared to what you see in real-time with your own eyes. Granted, eventually the statistics would let you know this, however in real life a manager may not have ever let it get that far.
That in my mind, is the reason that I can see the need for some measure of current ratings.
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That's how I see them.
In the real world, observers can try to pass judgment on the skills of players by taking into account, at minimum: (1) past statistics, (2) current statistics, and (3) non-statistics based assessments of the player.
The latter is what reported ratings provide. It might be determined by lots of different things: subjective determination of good/bad luck a player might have had during games, observations of the player outside of games in, say, practice, the impact of current physical condition of the player, etc. The ratings might be seen to represent the relative ability of the player if everything, luck etc, averaged out.
Of course, in both real life and OOTP the reported ratings are often off by some amount, or even by a great amount. To this untutored mind, ratings add something important to the game. They represent the information you'd have about players IF you actually saw them in front of you during games, practice, off the field, etc.