Quote:
Originally Posted by Lintyfresh
How do you edit players fatigue levels while in commish mode?
I want to sim a game from tonight's mlb schedule but both starters aren't at 100%
What part of the editor am i missing on how to manipulate the fatigue for both guys.
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No can do. But starters don't have to be 100%. If they are 80% or better, they're good to go. 60-80% is less than desirable, but it is not uncommon for that to happen in OOTP, especially if you play historical with lots of double headers. Below that, you're looking at guys that aren't going to last very long. Better to go with someone else.