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Old 06-06-2009, 07:37 AM   #15 (permalink)
fiske
Bat Boy
 
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Good point, a few days ago I would of disagreed with you about ssh not being installed, but recently went through quite a bit of frustration trying to use scp on a machine before realizing that it appeared Ubuntu didn't install the ssh server by default. I would still think almost if not all machines would at least have the client, but as I said earlier, I'm certain you know a lot more about this than I.

The reason I thought of ssh (although I have no idea if this is possible) is if you could find a way to make it real easy for some one to pirate the game, but since you'd need to use the same keys as the original owner, with keyless entry your machine is now exposed to any other pirate. Had a feeling it would be something that sounds good in theory, but actual implementation wouldn't be feasible, hey at least grad school is teaching me to do SOME thinking before coding.

Anyway, thank you for all your assistance, and I'm glad I was able to allow you to do your debugging in your native Linux.
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