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Old 06-09-2009, 01:47 PM   #25 (permalink)
Chomps
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Join Date: Apr 2002
Location: California
Posts: 82
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My previous question regarding ratings still has not been answered. The following information is from the Manual -

Game Menu | Game Setup | Global Setup tab:

OOTP supports any of the following ratings scales:

•NONE displayed - This will prevent ratings from displaying. Even if ratings are not displayed, however, they still exist and are used by the computer in decision-making. They are simply not visible to the human player.
•1 to 5
•2 to 8
•1 to 10
•1 to 20
•20 to 80 (in increments of 5)
•1 to 100

As in OOTP 9, the bare minimum endurance (now called Stamina) needed in order to start is 50 on the 1-200 scale.

The Pitching Ratings section on the top right allows you to set the player's pitching ratings. Remember to hit Enter after editing any text fields! Pitching ratings, unless otherwise noted, are on a 1-250 scale. These values are then converted to whatever rating scale you use in game. For example, a 250 will become an 80 on a 20-80 scale, or a 100 on a 1-100 scale.

This is a quote from Nutlaw:
"Again, any pitcher with greater than 50 and less than 100 endurance on the 1-200 scale was able to start in OOTP 9 with reduced effectiveness."

I don't see anywhere within OOTP 10 that I can adjust a ratings scale to 1 - 200. Why the discrepancy in the ratings scales?

In order to prevent the AI Manager from inserting Closers into the starting pitching rotaion I will need to do the following:
If I am using the 1 - 100 scale for all ratings I will need to edit my Closer's so that they have a stamina rating of less than 25. However, in the Player Editor, I will need to make the stamina rating of less than 62 (62.5) on the 1 - 250 ratings scale which is used in the editor...correct?

Last edited by Chomps; 06-09-2009 at 01:48 PM.
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