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Don't know if anyone is reading these but after playing about 20 minor league games i had an idea.
You should have too many pitchers. You don't have to code a perfectly balanced roster, but I found that too many players is waaay better than too few. If I had 8 starting pitchers I can manage any rotation size 3 man, 4 man, etc. If had only three SP's, I've only got one option! I can choose to play a player or not.
This will also help when a player is injured. Too many pitchers is more important than too many hitters. i.e. if I had 10 catchers and no other position players I'd just have 7 poor position players! But if you only have 3 SP's you can't play a game!
GCL SP's throw a LOT of pitches. That means that they get to 100 pitches by the 4th inning. So you end up using your relief pitchers early and always. I've got 5-6 relievers who are always tired! You should probably code for 8-12+ relievers, 8+ SP's, and 12+ Batters of any position mix.
Maybe as you move up into single A and higher you wouldn't need so many relievers.
Last edited by TheNutz72; 06-11-2009 at 04:20 PM.
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