Dog Days Baseball
To join, contact Beorn at
dbemont@rochester.rr.com
Now using OOTPX, and we have a couple vacancies
24 teams plus 3 minor league levels
Begun in 1945… human GMs beginning in 1953… now playing 1983
However, this is a
fictional league in a fictional country – no attempt is made to recreate American “80s style” baseball… Our eras are independent of reality, and we have had a golden age for the long ball – but who knows what the future will hold
We keep it moving!
* 4 sims a week during the season
* sims every day in the off season
* very few missed sims in all the years we have been running
* season takes about 7 weeks of real life time
* off season takes about 12 days
Current calendar
Some outside-the-game-engine features:
* each city has certain
built in advantages
* annual
organizational goal
*
sandwich picks compensation for lost free agents
Commish does not run a team, instead handling these aspects of the league
=> Originally a “stats only” league, with no current player ratings; now we use only vague (1-5) ratings, and scouts, so you still must rely mostly on player performance
=> coaches and scouts on… Potential ratings are a somewhat more informative 1-10
We are fine with 1st time online players… It is competitive, but not cutthroat, and lots of us are glad to give help if you are just starting out
Time zone friendly… We have always had more than our share of GMs living outside the US, because we never do chat room drafts, where time zone is crucial
A few other rules in place:
* Strict
limits on option years, salary incentives, unbalanced salaries
* rule 5 enabled
* June 1 ammy draft… Rounds 1-3 on forum; remainder in-game
* Hidden players (foreign prospects) enabled
* Morale system enabled
* Interleague play and DH off
* Suspensions off
Dog Days Baseball
Forum
Recent zipped league file, for download -- you can go in as "guest visitor" without a password
To join, contact Beorn at
dbemont@rochester.rr.com