View Single Post
Old 06-23-2009, 02:00 AM   #11 (permalink)
BaseballMan
Hall Of Famer
 
BaseballMan's Avatar
 
Join Date: Jan 2002
Posts: 3,471
Thanked 82x in 55 posts
Quote:
Originally Posted by SteveP View Post
The managers have two functions: 1) one is player development; and 2) strategy. The ratings are only about player development. The strategy preferences can influence what happens in games when the AI is in control. But those preferences matter only when the team strategy sliders are aligned with the manager preferences. This alignment can happen three ways: 1) when the game is first created; 2) when a new manager is hired by a team; and 3) when you tell it to make that alignment using the Action menu. All of this is only useful to know about if you understand the function of the team strategy sliders. If you do not understand the sliders, then none of this is useful information.
Oh i know that but if you set a preference is it still an even field?
What i mean is are you giving a boost to manager you rate high.
So you tell the manager to hit and run on slow team. Does the manager overide those strategy settings? I would like historical managers but i just dont see how you can do it and historical league because changing strategy might be favoring one team whereas with original AI it should be even for every team.
BaseballMan is online now   Reply With Quote