Quote:
Originally Posted by pstrickert
The first 6 lines form a single object. It is conditioned for extremely rare use. The last 2 lines (hardcoded) appear only when an injury occurs. It is pure coincidence that these two parts would appear together. One in a million chance, I'll bet. 
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That one could really rationalized, I think, and be part of the immersion. If we consider the PbP to be the boys in the broadcast booth then it's not that big of a deal that they make a call that the player's good to go and then a few seconds later the player decides he's too injured to continue.