Quote:
Originally Posted by Questdog
I don't see how....the nations file only controls the percentages and you can set that from in game....
Markus really needs to fix this; I will see what I can come up with, but don't hold your breath....
In the old versions, if you tried to change name.dat files you'd change all the player's names, because the game looked at a specific location in the database for the player's name. When you changed the .dat file, you changed the name in the location that the game was referencing. I got around this in my Era Appropriate Name Set, by using the exact same name set for every era and only changing frequencies.
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Like I said, I've done this before. I have a 19th century names file (might even be yours, but I'm not sure). Usually once I get to 1920 or so, I put the original game name files back in and use the historical names, then switch to modern in the 70's or so.
I've done this many, many times and it's always worked perfectly. I just swap the files, re-import, and it works.
So I'm very, very confused as to why this is not working.