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Old 08-05-2009, 03:01 PM   #6 (permalink)
SteveP
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With the settings that come with the 2009 MLB game, there are some basic things that happen with SPs:

1. Unless and until the team has a day off, you will quickly find that SPs are starting games at less than 100% rested. So SPs will become tired at lower pitch counts.

2. The game is pretty generous about what it considers to be "Highest rested". Basically, a pitcher at the top of the rotation who has fatigue level anywhere in the green will be considered rested (there are even circumstances where yellow is OK). That makes it easier to keep that pitcher from ever getting fully rested.

3. An SP starts losing effectiveness at a pitch count which is roughly 90% of getting to the pitch count where he is "tired". So if you have an SP who is less than fully rested to begin with, his effectiveness can start to drop at a relatively low pitch count.

4. AFAIK, you never learn anything useful, and perhaps don't accomplish anything useful, by "visiting the mound". However, there are some OOTPers who believe otherwise.

5. One of the tools you have to manage SPs is to set a "maximum pitch count" for each one in his individual strategy window. RL managers do that, of course. One of the benefits is that the SP doesn't get so exhausted, and is going to be more rested for his next start. Or, if you are managing your games yourself, you can replace SPs based on pitch count rather than waiting for him to become "tired".

Hope that helps.
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