Quote:
Originally Posted by Raidergoo
A game summary engine based on WPA ( win probability added) and XML. WPA would tell you the crucial events in the game, and the engine would then write a sentence or up to a paragraph describing what happened. The text description of the events would be stored in english.xml, which would have multiple descriptions of common baseball events. Through the use of tokens, the text of the article would be highly customized.
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Raidergoo. I love ya man. But would that seriously be something the company would write on the back of the box as a selling point?
A lot of normal, everyday people who are looking for a good, solid baseball management simulation may not know what an "XML" or a "
WPA" is. Seriously lol.
However, I absolutely ADORE that idea myself!