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Old 10-20-2009, 03:45 PM   #24 (permalink)
Killebrew
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Quote:
Originally Posted by SteveP View Post
I think people still aren't focusing on the idea that if you don't have a manager or bench coach, there isn't anything for the AI to use as a basis for setting strategies. Period. The AI can only set (or "recommend" if you prefer) strategies on the basis of some manager/coaches strategy preferences. There is no other way it can happen. The AI doesn't have the ability to "create" strategies through some type of analysis -- it can only copy them from somewhere.
You obviously do not have an over abundance of faith in the OOTP AI:P.

I always assumed the many coach decisions available to a OOTP user even with coaches turned off simply represented the AI's best guess, the same way every AI run team works in the game. Hopefully that meant the AI judged the teams strengths/weaknesses at least somewhat, but even if it did not it is still a helpful feature for a user who is not interested in micro management. It seems like this "bug-fix" is actually a removal of a feature that is common in many simulations:/.
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