Quote:
Originally Posted by Waninski
I haven't had a whole lot of experience myself throwing any of my pitchers on three days' rest, simply because my rotation is strong enough that I don't need to nor would I want to. But I've seen enough of my starters trying to go when they aren't 100% rested to know that, for the pitchers in my rotation at least, it's a bad idea. I try to limit my starters to no more than 105 pitches unless I know I'm going to have a day off on the schedule to give them an extra day of rest, because I don't think I've had a game yet where one of my starters actually pitched a good game when they weren't fully rested. It's gotten to the point where I dread seeing someone at 89% rest so much that I almost consider calling up someone from AAA to make a spot start for me. Otherwise, it's a virtual guarantee that I'm going to get a mediocre performance at best where my offense better score five or seven runs.
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I think we have to be careful with generalizations when we don't know how each persons league is set up. My experience is different than yours but my league set up may be quite different. Typically front line pitchers can go once or twice on 3 days rest and
if they have exceptional (75++) endurance they can rack up a complete game and throw 120 or more pitches. Put a mediocre pitcher out there on short rest and you get what you deserve.
I'm actually quite impressed with OOTPX's new endurance/role model. It seems to show very realistic results and allows you to take chances on certain pitchers with no guarantees of course.