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Here's some random ideas I've thought about but never implemented:
How about a league like the Scottish Premier soccer league where two teams have Great fan loyalty and Huge market size, but everyone else is in an almost nonexistent market, and fair loyalty.
Or a league sort of like the 1890s NL, where one owner owns two or more teams and is free to transfer any and all good players from his teams to the one he thinks will make more money.
Or a league placed mainly in the largest North American cities denied major league teams, mostly consisting of fictional players, but with a good number of real failed prospects and others who went on to success in foreign leagues, indy leagues, or were big stars in college who never became pro stars, etc.
A league that adopts radically different, but plausible, playing conditions. Such as:
1. Adopting those little pink rubber balls as the official ball, and simulating this with many times the homers, higher batting averages, doubles, triples, etc. Few strikeouts (no seams, so curves hardly break).
2. Move the mound in to 40', and simulate this with TONS of Ks, very low batting averages, lots of bunting and one-run strategies.
3. Make the use of gloves illegal. Keep all the other stats the same, but use fielding stats similar to the 1870s, with fielding percentages for some positions in the .850 range.
4. Eliminate fences. Few doubles, many triples, and the only players allowed to have decent homer ratings would have to be really fast.
I've actually run a league on an indy-league premise. I set all the market sizes very low, made the stadiums seat a couple thousand, and set the salary cap as low as allowable. Players would play a few years, then if they were any good they'd demand salaries far beyond what any team could afford, so they'd go into the free agent pool forever (pretend they were 'signed' by a major league organization).
I've also though of the idea of a 'prequel' to my long-running fictional league. I started the Continental League in 1988, but I thought of starting a fictional league in the 60s or 70s and making a new Lahman database with my fictional league. Then when I got to the '80s I'd start importing real rookies. The whole making a new Lahman DB has stood in the way of that one.
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