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Good points. If there's one immediate change I'd like to see in the schedule importer, it would be to switch the start times from a single digit value to a four digit, 24-hour clock value. That would make searching and replacing the start times really easy, since the start time being a 4 digit value makes it completely unique from the single digit team ID value. Currently, with both the team IDs and start times as single values, making changes by searching and replacing is much more problematic.
I've still got a number of schedules I'm trying to work on as well. My goal is to make a complete two 8 team leagues set, with 154 and 168 game schedules, and then adding later a 140 game schedule, and perhaps even 147 and 161 game schedules. I intend to make a separate version of each for each day of the week a year starts on - doing this allows the user to simply load up the schedule for the appropriate year and have realistic road trips and such for every year, while still having a different schedule each time.
The first one I'm trying to produce is a completely modern style 154 game schedule, following all of the official and unofficial schedule policies and practices MLB uses at the moment. It will include leser known practices such as the Sunday season opener and the limiting of 2-game series to just 3 or 4 per team.
Unfortunately, I find it to be really slow going, due in large part to the fact that I really sweat over every little detail, trying to get it as perfect as possible.
Once that one is accomplished, next would be a more standard style of 154 game schedule which will include a lot more 2-game series, since the full modern style version greatly reduces the occurrence of 2-game series by a little trick in the juggling matchups, which some folks may not like (though I'm sure MLB would actually follow it if it were currently two 8 team leagues).
I'll probably follow that up with the 168 game season length, as that looks to be a pretty simple and straightforward one to accomplish. I suppose I ought to start with it first, since it's simpler, but I figure more folks are interested in a 154 game rather than a 168 game schedule.
By the way, I came across an article on the creation of the 1965 NL schedule, which lists the method that was used in putting together the matchups in the schedule. It is an excellent concept, and works out really well. I'll explain it if you're interested, and think it might help with the creation of a 10-team league schedule.
As for PCL style schedules, if you have any questions on that, just let me know. Personally, these ought to be the easiest of all to create, since every series is a week-long affair. Anytime you have less series to place it should make things much less complicated...
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"We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win."
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