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#4 (permalink) | |
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Hall Of Famer
Join Date: Dec 2004
Location: Bay Area, CA
Posts: 3,984
Thanked 21x in 16 posts
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Quote:
Is there some reason we can't have a tech support thread about league file/report generation? |
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#5 (permalink) | |
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Minors (Double A)
Join Date: Dec 2003
Location: Crystal, MN
Posts: 140
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Quote:
Haha yeah there's a reason. They don't want to fix it. So it's "our" problem. |
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#6 (permalink) |
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Hall Of Famer
Join Date: Nov 2004
Posts: 5,718
Thanked 140x in 68 posts
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Have you guys FTP'd your league files to Markus and posted in the Tech support forum?
__________________
Fidel Montoya Asahi2 Baseball Commissioner(Historical League Since 2004) www.allsimbaseball.com (OOTP web hosting - Customized sites for online leagues - Sign up, Connect OOTP and Play!) Share Your Mods - Free, unlimited and easy to upload to share your Mods instantly(free site registration required) |
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#7 (permalink) | |
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Global Moderator
Join Date: Nov 2002
Location: Vancouver
Posts: 7,527
Thanked 303x in 166 posts
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Quote:
![]() I'll post a link to this thread from the other so people reading either will know about the other.
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Useful Links: Manuals | Downloads | Newsletters | Knowledge Base | New Tech Support | Updated Forum Rules Interactive Online League Directory - find or advertise a league today! Canadian Baseball League - uses OOTP11, running steadily since April 2002 |
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#8 (permalink) |
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Global Moderator
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Yep, that was my rationale behind that. Given that only showstoppers will now probably get an emergency patch anything like this is now going to be subject to workarounds until 10 comes out.
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#9 (permalink) |
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All Star Starter
Join Date: Aug 2007
Posts: 1,905
Thanked 382x in 203 posts
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As the creator of the original post on this subject in the Commissioner forum, I'm afraid I have to agree with those complaining about the inordinate amount of time it takes to generate the tarballs. I had previously reported that setting a virus scanner exclusion for your league's directory helped speed up the process. While true, it simply doesn't do enough, as I've become painfully aware of now that we've hit the regular season. Tarball creation times are in the neighborhood of 3x longer than what it took under OOTP 8 using the exact same settings.
While I'd stop short of asking for an emergency patch, this is truly a major pain. If for some reason the sim runs a little long or I'm a little late getting started, my owners are going to have to wait much longer to get the new file than they would have previously (this actually happened last night). Knowing how long it's going to take to generate the tarball puts a great deal of pressure on me to rush through everything, and that of course leads to mistakes. For me personally, this is currently the most pressing issue in need of fixing. I'm sure other online commissioners would express a similar sentiment.
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Commissioner of the Planetary Extreme Baseball Alliance (PEBA) and the League of the Rising Sun (LRS) Premiere OOTP fictional leagues where creativity counts and imagination is your only limitation Check for openings - contact us today! |
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#10 (permalink) |
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Hall Of Famer
Join Date: Dec 2004
Location: Bay Area, CA
Posts: 3,984
Thanked 21x in 16 posts
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Just posted in the other thread, too.
Grand total to create a 55 meg tarball - almost 4 hours. I haven't changed anything since doing it with OOTP8, when it took about an hour. |
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