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Old 06-27-2006, 12:20 AM   #21 (permalink)
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Quote:
Originally Posted by akw4572
It says "in player histories", so I don't think it's like the one in 6.5 where you could look up a "milestone report". At least it doesn't sound like the same one.
Yea, you are probably right.
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Old 06-27-2006, 02:35 AM   #22 (permalink)
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Quote:
Originally Posted by jarmenia
Unfortunately its not. I brought this up in the dream team forum and that's what made Markus implement the "Delete all minor league players that don't make it to the Majors option". In all the tests I've run with patch 2 so far, the memory footprint / memory useage has been worse than with patch 1.
Which is why were asking for more info in the DT forum to get to the bottom of this.
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Old 06-27-2006, 02:42 AM   #23 (permalink)
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Quote:
Originally Posted by Marc Duffy
Which is why were asking for more info in the DT forum to get to the bottom of this.
Oh hey Marc, can you respond to this thread? It pertains to patch 2.

So I've created my league....
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Old 06-27-2006, 04:36 AM   #24 (permalink)
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Quote:
Originally Posted by jarmenia
Unfortunately its not. I brought this up in the dream team forum and that's what made Markus implement the "Delete all minor league players that don't make it to the Majors option". In all the tests I've run with patch 2 so far, the memory footprint / memory useage has been worse than with patch 1.
Well this sounds devastating. This is the #1 problem I have right now. Speed, Speed, Speed! I am too impatient to wait 5 seconds for clicks to register. Reminds me too much of the good old dial up days!
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Old 06-27-2006, 04:37 AM   #25 (permalink)
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Quote:
Originally Posted by Marc Duffy
Which is why were asking for more info in the DT forum to get to the bottom of this.
Great! Please make this a priority!
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Old 06-27-2006, 04:46 AM   #26 (permalink)
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- Middle Relievers are valued less in trades
Is this related to TT1889, specifically post 3 in this thread?

Any progress on the main part of TT1889, the apparent inaccuracy/incompleteness of player evaluation by the AI due to the lack of fielding evaluation, which may then impact player evaluation in other ways (e.g. negatively impacts older players)?

Thanks.
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Old 06-27-2006, 05:54 AM   #27 (permalink)
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As for the 'Improved Aging' thing, does this include the removal of forced retirements and allowing of smaller drafts, the two biggest problems that result in very 'young' leagues with only one level of minors or no minors:

The Draft, Forced Retirements, Reserve Roster and League Age
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Old 06-27-2006, 06:50 AM   #28 (permalink)
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Quote:
Originally Posted by jbergey22
Well this sounds devastating. This is the #1 problem I have right now. Speed, Speed, Speed! I am too impatient to wait 5 seconds for clicks to register. Reminds me too much of the good old dial up days!
You are talking about different things.

What you want with the speed / interface is fixed

What Jarmenia refers to is more long term stuff.
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Old 06-27-2006, 07:14 AM   #29 (permalink)
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Quote:
Originally Posted by Marc Duffy
You are talking about different things.

What you want with the speed / interface is fixed

What Jarmenia refers to is more long term stuff.
Request to erase rookie records if possible. Of course I have much more elaborate requests but this one seems easy enough to get into this patch.
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Old 06-27-2006, 07:25 AM   #30 (permalink)
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Quote:
Originally Posted by Kyros
Request to erase rookie records if possible. Of course I have much more elaborate requests but this one seems easy enough to get into this patch.
There aren't even rookie records in the game, so how could you erase them?
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Old 06-27-2006, 08:08 AM   #31 (permalink)
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Quote:
Originally Posted by jbergey22
Well this sounds devastating. This is the #1 problem I have right now. Speed, Speed, Speed! I am too impatient to wait 5 seconds for clicks to register. Reminds me too much of the good old dial up days!
What I am talking about doesn't impact click speed ect. I'm referring to the amout of ram required when your league gets to be 20 years old and you have 5 levels of minor leagues as that will bring most machines to a crawl.
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Old 06-27-2006, 08:14 AM   #32 (permalink)
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Quote:
Originally Posted by Carplos
There aren't even rookie records in the game, so how could you erase them?
WEll, technically the information is there but you just have to look.

Go to "Statistics" then where it says "Qualified players" pick "qualified rookies". There you will see rookie records (or really rookie stats). However, you are correct and I've jumped the gun because these are erased after each season anyways and in reality they are NOT concidered records.
Heh, I must be very tired at the moment.
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Old 06-27-2006, 10:25 AM   #33 (permalink)
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Quote:
Originally Posted by ridge
Is there a way to add a button, to make all the teams to be run by a human
manager (such as in 6.5) instead of creating them one by one
Marc..Can you please let us know either way on this issue? Also, the stopping of the autosim for injuries, which goes along with this.
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Old 06-27-2006, 12:19 PM   #34 (permalink)
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Is the issue with 99% of Hall of Fame players are drafted in the first round of the amateur draft being looked at?

I think the scouts are too good at evaluating the amateur players.

I want more first round busts and 20th round surprises.
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Old 06-27-2006, 12:22 PM   #35 (permalink)
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Quote:
Originally Posted by CharlieHustle6.12
Marc..Can you please let us know either way on this issue? Also, the stopping of the autosim for injuries, which goes along with this.
Charlie I think Markus coded this for patch2
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Old 06-27-2006, 12:31 PM   #36 (permalink)
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Since everyone's chiming in, here's one of my pet issues which I didn't see in the list...is there any way to delete career stats when you start a new league so that the only stats on a historical player's record are those simmed in-game? For instance, I want to import players from the historical database for 1987 as if they all began their careers in 1987 with no MLB history before that year. A guy like Tom Seaver will retire at the end of the first sim year, only pitch five or six games in my new league, retire, be high on the career leader boards, and be admitted to the Hall of Fame when he only pitched a handful of games in my league.

Also, speaking of which, is there a way to change players' ages en masse for a league like this? It'd be cool to import players from a certain year as if the league were starting from scratch and cap everyone's age at 26 or so. That way you can get a full career out of guys like I was talking about above.

I know that this is very specific to the way I like to play OOTP, but one cool thing about posting on these boards is finding out how everyone else enjoys your shared hobby. I'm sure there are other people who play leagues like this and would like to see these things implemented.
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Old 06-27-2006, 12:33 PM   #37 (permalink)
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Quote:
Originally Posted by rdomico
Is the issue with 99% of Hall of Fame players are drafted in the first round of the amateur draft being looked at?

I think the scouts are too good at evaluating the amateur players.

I want more first round busts and 20th round surprises.
That is a key discussion point.
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Old 06-27-2006, 12:42 PM   #38 (permalink)
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Quote:
Originally Posted by rdomico
Is the issue with 99% of Hall of Fame players are drafted in the first round of the amateur draft being looked at?

I think the scouts are too good at evaluating the amateur players.

I want more first round busts and 20th round surprises.
One way to do this would be to make the amateur draft scouting a quick-scout, rather than a full scout. This would be a lot more accurate to reality, btw.
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Old 06-27-2006, 12:58 PM   #39 (permalink)
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Quote:
Originally Posted by CharlieHustle6.12
Marc..Can you please let us know either way on this issue? Also, the stopping of the autosim for injuries, which goes along with this.

Quote:
Originally Posted by Marc Duffy
Charlie I think Markus coded this for patch2
Marc/Markus..You are now my heroes. I can't wait to play this game now (my way).

Last edited by CharlieHustle6.12; 06-27-2006 at 12:59 PM.
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Old 06-27-2006, 01:51 PM   #40 (permalink)
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Post from Fatefull7

"is there any way to delete career stats when you start a new league so that the only stats on a historical player's record are those simmed in-game? For instance, I want to import players from the historical database for 1987 as if they all began their careers in 1987 with no MLB history before that year. A guy like Tom Seaver will retire at the end of the first sim year, only pitch five or six games in my new league, retire, be high on the career leader boards, and be admitted to the Hall of Fame when he only pitched a handful of games in my league."

I feel that this is VERY important and I believe many others feel the same.

Not to make this sound too strong but I will not be a buyer of the game without a fix here. It was in previous versions - what happened?
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