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Old 07-23-2006, 07:30 PM   #1 (permalink)
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Question Released Player Gets More Than Salary???

I'm confused here. I am trying to release a player in the last year of a contract. The player was signed to a 3-year deal "before 2004." The current game date is August 14, 2006. The final year of the deal is worth $740,000. When I go to release the player, it tells me that releasing him will cost me $1,274,444.

Why is his cost to release so high? What am I missing here?
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Old 07-23-2006, 07:33 PM   #2 (permalink)
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you should try keeping him on your roster unti Jan 1 then release him. It probably is counting this whole years salary against you instead of pro-rating it.
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Old 07-23-2006, 07:34 PM   #3 (permalink)
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Dola,

If it turns out to be that it is not pro-rating his salary, I'd call it a fairly big bug.
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Old 07-23-2006, 07:37 PM   #4 (permalink)
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Quote:
Originally Posted by jarmenia
you should try keeping him on your roster unti Jan 1 then release him. It probably is counting this whole years salary against you instead of pro-rating it.
Uh, the whole year's salary is 740k.
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Old 07-23-2006, 07:39 PM   #5 (permalink)
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Quote:
Originally Posted by sovereignstar
Uh, the whole year's salary is 740k.
So his 2007 salary is 740k. What's the 2006 salary?
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Old 07-23-2006, 07:41 PM   #6 (permalink)
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Quote:
Originally Posted by jarmenia
So his 2007 salary is 740k. What's the 2006 salary?
He doesn't have a salary for next year.
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Old 07-23-2006, 07:48 PM   #7 (permalink)
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Unless the guy signed an extension, this is a bug and you should post this in the tech support forum when you get the chance.
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Old 07-23-2006, 07:49 PM   #8 (permalink)
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His salary is as follows:

2004 - $740,000
2005 - $740,000
2006 - $740,000

We are at the mid-point of August of 2006, so I would think that dropping him should only cost me a fraction of the $740k. Instead, it seems to be charging me 100% of his 2006 salary plus 72.22% of another year that I don't even owe him.

Is there some sort of additional penalty that you have to pay when you release a player?
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Old 07-23-2006, 07:50 PM   #9 (permalink)
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Quote:
Originally Posted by sovereignstar
Unless the guy signed an extension, this is a bug and you should post this in the tech support forum when you get the chance.
Sorry, that's not in the pic, is it? He's not signed to an extension. I have no 2007 contractual obligation to him.
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Old 07-23-2006, 07:50 PM   #10 (permalink)
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this is a bug, i cut a player with a $14M salary mid season and got hit with a $14M charge
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Old 07-23-2006, 07:51 PM   #11 (permalink)
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Do I need to post this in Tech Support, or is this already reported?
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Old 07-23-2006, 07:51 PM   #12 (permalink)
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Well here's what it seems to be doing.

Take this current year's full salary (740,000) and add the currently paid prorated portion (roughly 486575). The sum of that is 1,226,575.

That's the best I can come up with. I'd post this in the support forum.
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Old 07-23-2006, 09:38 PM   #13 (permalink)
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just a question on this....i never prompted this in my game......it used to in ootp 6 but i never get asked in the new game like he is if i want to add it to my expences!!!!
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Old 07-23-2006, 09:44 PM   #14 (permalink)
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Quote:
Originally Posted by ruggie23
just a question on this....i never prompted this in my game......it used to in ootp 6 but i never get asked in the new game like he is if i want to add it to my expences!!!!
Make sure you have the latest patch as I think it was just recently added.
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Old 07-23-2006, 10:48 PM   #15 (permalink)
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Every player I release with a salary it has this bug. I haven't checked if it actually works right or not, but the dialog box always has a higher amount.
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Old 07-23-2006, 10:58 PM   #16 (permalink)
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Quote:
Originally Posted by JTWood
Sorry, that's not in the pic, is it? He's not signed to an extension. I have no 2007 contractual obligation to him.
Going with Jarmenia's idea here....

Does your ML team play 162 games a season?
If so, that ML team played (as of the date of that screen shot) 117 games hasn't it?

The way it works is that 1/162 of a players contract is charged to you're expenses every time your ML team plays a game (or however many games your ML plays I would suppose).
If your ML team plays 162 games, and they've played 117 games at the time you're trying to release him... then that pop up is saying you'll be charged his entire contract, plus what you've already paid him so far this year, in a one time buyout..... that's not right.
I would be interested to know what it really does charge you when you release him... if it charges what that popup says it's a bug in the way it's charging you... if it charges you 740k it's a bug the same way, if it charges you close to 205,555 then it's right and the bug is in the popup.

There's also bugs in the staff section when firing, or even when they leave when their contract is up... so I wouldn't doubt it's also in the players finances too.
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Old 07-24-2006, 01:17 AM   #17 (permalink)
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Looks like the maths engine is working in reverse, adding the pro-rated amount to the Salary rather than subtracting it from the 740K
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Old 07-24-2006, 07:02 AM   #18 (permalink)
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It was a bug, I just fixed it
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Old 07-24-2006, 07:41 AM   #19 (permalink)
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