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Old 07-24-2006, 09:26 PM   #21 (permalink)
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Ok, Im ready to pull the trigger, have a new laptop all ready to go, and a brand new router being installed as I type. What I would like to know is:

since I pre-bought, and have the reference #, but never downloaded, do I d/l the game from the demo, and if so, is there an activation sequence encoded therein? Will I then need to d/l the patcher too, or is it a once-and-done kind of deal? Thanks.
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Old 07-24-2006, 09:28 PM   #22 (permalink)
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Hm, I don't honestly know whether I'll buy the game now or not. I'm leaning toward not. There are still some pesky bugs that really need fixing:
Draft Pick Compensation Revisited
Cannot Demote Major Leaguers
Lefthanders in infield!
PCM and MLEs, again

As well as key features that remain missing:
Feedback Requested: Tweaked Settings for Aging Curves
In 6.5 but missing in OOTPB2006. You decide...
OOTP 6.12 / 6.5 features you miss the most
Promoting minor league coaches and managers
Team-versus-team records ("League standings report")

I'm on the fence, I guess. I have a neat 6.51a dynasty idea that I will probably pursue first, and once that's done, I'll probably consider switching over, especially if a 1.03 patch has come out by then.
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Old 07-24-2006, 11:24 PM   #23 (permalink)
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Thanks team !!!! Enjoy the break
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Old 07-24-2006, 11:38 PM   #24 (permalink)
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Old 07-24-2006, 11:48 PM   #25 (permalink)
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Question am I donwloading the correct file?

I noticed that teh file is supposed to be 15 mgs but when I dl it is only 13! Do I have the right file?
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Old 07-24-2006, 11:53 PM   #26 (permalink)
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I have the Build on the last patch as 12262. Can someone confirm if this is right?
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Old 07-24-2006, 11:54 PM   #27 (permalink)
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Quote:
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I have the Build on the last patch as 12262. Can someone confirm if this is right?
That's the one!
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Old 07-25-2006, 02:40 AM   #28 (permalink)
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Time to finish filling my new historical online league I guess.
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Old 07-25-2006, 09:16 AM   #29 (permalink)
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Well done. This is a great game and it keeps getting better and better.

The only thing I see that needs to be fixed asap is:
Cannot Demote Major Leaguers

Peace
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Old 07-25-2006, 09:57 AM   #30 (permalink)
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Just do me a favor, wouldja, everyone?

BACKUP BACKUP BACKUP!

Back up your leagues before you apply the patch. Back up your leagues before you sim.

Back up yer games!!

Backing up won't save you from encountering problems. But, it will give you, and us, the best chance of :

a. resolving bugs
b. being able to recover from a bug without mangling your league

This has been a public service announcement.

Thanks,

Steve
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Old 07-25-2006, 10:07 AM   #31 (permalink)
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Quote:
Originally Posted by Extravaboy
Well done. This is a great game and it keeps getting better and better.

The only thing I see that needs to be fixed asap is:
Cannot Demote Major Leaguers

Peace
This is a game that will eventually be great, but is currently a rushed, incomplete, mismanaged beta version of that ideal. All of the messageboard monitoring in the world is not going to change that, though don't get me wrong; I commend Mark, Markus, and especially Battists for that much.

This has been mentioned in several threads, but needs to be fixed. The 40 man rosters and waivers are not working correctly. After a player clears waivers you ought to be able to do the following, but you cannot:

1). Demote him from the active roster to the minor leagues (assuming he accepts that assignment if he has the right to refuse).
2). Remove a player from the 40 man roster, *even* if he has a major league contract.

These are two basic things that were correct in OOTP6.5, and are now not working.

Don't give us this garbage about "we'll determine later if there needs to be a patch 1.0.3." I ordered a complete game almost 2 years ago from you guys, and after that long a wait I get a beta version, which apparently was on sale just a month ago for less than I paid. The bugs that are still in the game need to be fixed. Period. I have a Computer Science degree, and unless you wrote absolutely garbage code the vast majority of them are 1 hour of work to fix or less. These are relatively easy to fix errors that should have been handled when there was still snow on the ground.

I think Markus and Co. wrote a brilliant game beginning many years ago. If this game was called OOTP7.5, carrying with it all that implies, I would have been thrilled. If the pattern going forward for SI games is: "Release an unfinished, un-tested baseball game in June, man the messageboards while delivering a few hurried patches, and then go on vacation before moving on to Hockey season/the 2007 version of the game" then I don't see how you can expect your loyal fans to remain that way.

Again, I would like to emphasize that I believe that Markus and company wrote a whole lot of great code. But even brilliant programmers need management that can support them. Even the greatest beta games need to be tested. And baseball games need to be delivered complete by Opening Day or not at all. That's just good business, symptomatic of a company in whose products we should all be investing next season.

I understand that as a company you made an investment, and that you needed a return on that investment. Well you made a poor investment (in the short term), and so did we. I'm not saying this because the cost of the game will break any of us. I'm not saying the game isn't playable or even fun. I say this because noone should stand for business practices like this when something we all like so much is at stake. I say this because you can do better as a business, and I hope you do so before we switch to another game...or write our own.
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Old 07-25-2006, 10:26 AM   #32 (permalink)
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Quote:
Originally Posted by Solty
This is a game that will eventually be great, but is currently a rushed, incomplete, mismanaged beta version of that ideal. All of the messageboard monitoring in the world is not going to change that, though don't get me wrong; I commend Mark, Markus, and especially Battists for that much.

This has been mentioned in several threads, but needs to be fixed. The 40 man rosters and waivers are not working correctly. After a player clears waivers you ought to be able to do the following, but you cannot:

1). Demote him from the active roster to the minor leagues (assuming he accepts that assignment if he has the right to refuse).
2). Remove a player from the 40 man roster, *even* if he has a major league contract.

These are two basic things that were correct in OOTP6.5, and are now not working.

Don't give us this garbage about "we'll determine later if there needs to be a patch 1.0.3." I ordered a complete game almost 2 years ago from you guys, and after that long a wait I get a beta version, which apparently was on sale just a month ago for less than I paid. The bugs that are still in the game need to be fixed. Period. I have a Computer Science degree, and unless you wrote absolutely garbage code the vast majority of them are 1 hour of work to fix or less. These are relatively easy to fix errors that should have been handled when there was still snow on the ground.

I think Markus and Co. wrote a brilliant game beginning many years ago. If this game was called OOTP7.5, carrying with it all that implies, I would have been thrilled. If the pattern going forward for SI games is: "Release an unfinished, un-tested baseball game in June, man the messageboards while delivering a few hurried patches, and then go on vacation before moving on to Hockey season/the 2007 version of the game" then I don't see how you can expect your loyal fans to remain that way.

Again, I would like to emphasize that I believe that Markus and company wrote a whole lot of great code. But even brilliant programmers need management that can support them. Even the greatest beta games need to be tested. And baseball games need to be delivered complete by Opening Day or not at all. That's just good business, symptomatic of a company in whose products we should all be investing next season.

I understand that as a company you made an investment, and that you needed a return on that investment. Well you made a poor investment (in the short term), and so did we. I'm not saying this because the cost of the game will break any of us. I'm not saying the game isn't playable or even fun. I say this because noone should stand for business practices like this when something we all like so much is at stake. I say this because you can do better as a business, and I hope you do so before we switch to another game...or write our own.
I'm in agreement here. No point in being nasty about these issues (not saying the poster above is)- but this game to me has literally DOZENS of AI isssues alone that keep it from being fun for me. I'm happy for all of you out there who are satisified.

I promise to not go into detail here- but one thing I don't understand- that seems like such a glaring oversight that I ask myself if it wasn't intentional (and is largely indicative of several AI issues that were surely clearly identified before release):

WHY, WHY, WHY!!!!!!!!!! does the game allow the computer off the hook on mega-million dollar contracts? What I mean is- if it is stupid enough to sign a 40 year old Mike Piazza to a 5 year 60 million dollar deal- it should at least have to live with that decision. In this particular case- the Padres released him 4 months later without ever playing a game (and without being saddled with his ridiculous contract). None of this makes sense- particularly in light of the fact that a human manager is ALWAYS on the hook fo a player's contract (as it should be). I am not going to mince words here: That these type of AI issues exist in OOTP's current state (2 year release- 3 patches later)- is absolutely appalling- and I, frankly, question whether there is any desire to remedy them at all.

I've always loved this series- but I am bitterly disappointed in this year's iteration if this is "all there is".....

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Old 07-25-2006, 11:08 AM   #33 (permalink)
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And for all of us historical simmers and that is alot of us the game is still broken, from illegal amount of player errors in both minors and majors which I have been told can happen if the shedule changes and minor leagues start thier shedules while the majors are in spring training. having to fill the minors with fictional players and bieng told that there is nothing at this time that they can do about it. stadium import problems and no easy way to adjust stadium dimensions, no weather, and news reports and pbp's that do not tell you things like you won the pennant or that you just won the world series. I found it disturbing that I played out a season got to game 4 of the world series and swept the Yankees to win the world series and the pbp just said that the side was retired and the Dodgers won the game 4-3.

The main fact lies that SI and Markus forgot about the core players that love historical recreations. Now that is not saying that I will not keep playing the game as I have endured all the changes from OOTP1-OOTP6.5

I just think that they could build into the game a way to do historical sims and give us a way to not add the Wold Database which seems to be the major downfall in historical simming. And a way to not fill the minors with fictional players and a way to bring back the ghost players which allowed us to not fill the minors unless we wanted too
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Old 07-25-2006, 11:41 AM   #34 (permalink)
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Thanks for all of your hard work. Despite those who may not be satisfied (even real-life baseball isn't perfect), this is an awesome game. You guys have plenty of support, even if we're not always vocal about it.

Enjoy your vacation, and good luck with the EHM release!

(now, where's my "Fire Dusty Baker again" button...)
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Old 07-25-2006, 12:22 PM   #35 (permalink)
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Quote:
Originally Posted by Solty
This has been mentioned in several threads, but needs to be fixed. The 40 man rosters and waivers are not working correctly. After a player clears waivers you ought to be able to do the following, but you cannot:

1). Demote him from the active roster to the minor leagues (assuming he accepts that assignment if he has the right to refuse).
2). Remove a player from the 40 man roster, *even* if he has a major league contract.

These are two basic things that were correct in OOTP6.5, and are now not working.
I'm not knocking your right to complain about waiting for a 2nd patch before getting a playable game, but that is not an accurate statement. OOTP 6.5 will not let you remove a player form the 40-man roster and assign him to the minors. If he has a major league contract, you will always get the message that he must be on the 40-man roster.
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Old 07-25-2006, 12:36 PM   #36 (permalink)
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Quote:
Originally Posted by Solonor
I'm not knocking your right to complain about waiting for a 2nd patch before getting a playable game, but that is not an accurate statement. OOTP 6.5 will not let you remove a player form the 40-man roster and assign him to the minors. If he has a major league contract, you will always get the message that he must be on the 40-man roster.
That's the way I remebered it but didn't post since I've removed 6.5 from my drive and couldn't test it. Thanks Solonar.
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Old 07-25-2006, 12:40 PM   #37 (permalink)
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I think the point of those other threads is that it should work, though, and that there needs to be a difference between an "outrighted" player and a newly signed free agent. But it's not strictly a 2006 complaint.
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Old 07-25-2006, 12:42 PM   #38 (permalink)
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This game sounds like a disaster.

On top of that I haven't even be able to actually play a game yet.
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Old 07-25-2006, 12:50 PM   #39 (permalink)
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Quote:
Originally Posted by HomieGee
This game sounds like a disaster.

On top of that I haven't even be able to actually play a game yet.

Plays fine for me. Maybe read the manual?
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Old 07-25-2006, 12:57 PM   #40 (permalink)
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Does fine for me as well.
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