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#1 (permalink) |
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Join Date: Aug 2002
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A Little Financial Guidance Needed
I'm looking to rollback my league concept and begin with the once sought-after clean slate, i.e. all the players have no visible history of any playing time with no service time at all. The only remaining option I'd like to have, and will someday I'm sure, is the ability to add age parameters. In any event, the result is that effectively all players become rookie status and will sign for the league minimum in the inaugural draft. Most will retain the auto-renewal status, although I have seen in testing that extensions will be agreed to - I just fail to see the logic in that until the third year, and a few FAs will be signed establishing a minor benchmark of fiscal commitment.
This is handled on the front end with roughly a .615 modifier to finances and a slight tweaking on the Star-rated salaries to dial down the uppermost and lowest while leaving the middle primarily intact. What I am now considering is an early implementation of a salary cap, but one based on that 3-year look ahead with the intent to control both the extensions and signings that do occur and the range of those contracts once the real long-term negotiations start to come into play. I'm thinking roughly along the lines of allowing a cap that translates into a maximum active roster salary distribution of players: 3 - Superstar quality at app. 8 mil for 24 milliion 3 - Above avg at app. 5 mil for 15 million 10 Average at app. 3 mil for 30 million 3 - Fair at 1/2 mil for 1.5 million 6 - Below or min at 150,000 If my math's right, that caps at about 72 mil, so I'm considering 75 mil. Thoughts? Troubles ahead? Sound about right?
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ Last edited by endgame; 09-23-2006 at 02:36 PM. |
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#2 (permalink) | ||
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Join Date: May 2004
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The quickest and easiest way to go would just be to multiply the salaries by .615 (actually the game does this for you when you change the financial coefficient and also does the same to any existing salaries, much to the chagrin of those of us who would like to see teams get hammered during economic downturns). I haven't played with the individual levels so I can't tell how many players of each type are on a typical team. Sorry!
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#3 (permalink) |
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Join Date: Aug 2002
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Well, one thing I found out - at least it looks like this will happen - is that on Mar 02, with all of the team's active rosters expanding to 40 for ST, no one team looks like it will bring anyone besides the 25 man roster to training. In previous runs with this, I recall seeing the same thing, may even have taken the time to post the question then. In any event, most teams have 22-24 players salaried at minimum (as expected) and evidently no plans to evaluate any other talent for pay scales coming into the year. Interesting. I may have to follow suit and not make any adjustments myself.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#4 (permalink) | |
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Join Date: Jun 2006
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The Original Questdog since 1983... "There's only one thing in this life that really counts, and someday I hope to figure out what that is." In the meantime, I'm playing OOTP: The Roaring Twenties: Babe and the Birth of the Bomb - Ultra-Historical League Told With Sporting News Facsimiles |
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#5 (permalink) | |
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Hall Of Famer
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__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#6 (permalink) | |
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Hall Of Famer
Join Date: Jun 2006
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Remember, this is the same AI that seems to think prospects grow on trees and isn't shy about offering its good players to the waiver wire.... I would look for other explanations, to be honest, and would first check to make sure that I had the 40-man roster enabled....
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The Original Questdog since 1983... "There's only one thing in this life that really counts, and someday I hope to figure out what that is." In the meantime, I'm playing OOTP: The Roaring Twenties: Babe and the Birth of the Bomb - Ultra-Historical League Told With Sporting News Facsimiles |
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#7 (permalink) | |
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Hall Of Famer
Join Date: Aug 2002
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Worst case scenario, I'll be able to see if ST season 2 yields different results. That is, if I get to season 2 before 2007 comes out.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#8 (permalink) | |
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Hall Of Famer
Join Date: Jun 2006
Location: In a damp, dank cave where I'm training slugs to run the bases......
Posts: 3,843
Thanked 451x in 299 posts
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Quote:
__________________
The Original Questdog since 1983... "There's only one thing in this life that really counts, and someday I hope to figure out what that is." In the meantime, I'm playing OOTP: The Roaring Twenties: Babe and the Birth of the Bomb - Ultra-Historical League Told With Sporting News Facsimiles |
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#9 (permalink) | |
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Hall Of Famer
Join Date: Aug 2002
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Thanks again for the input. For anyone curious about the clean-slate experience, I'll drop a note about any incident of interest along the way. And btw, I did check and as of Day One ST every 40-man consists solely of the 25 men on the active roster.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#10 (permalink) | |
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Hall Of Famer
Join Date: Jun 2006
Location: In a damp, dank cave where I'm training slugs to run the bases......
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The AI is absolutely obsessed with keeping the 40-man roster full. One of the things I wish Markus would do is to keep the AI from worrying about who's on the 25 or 40-man roster until it matters. You don't need to maintain a 25-man roster in the winter and only put a player on the 40-man roster if you either need him on the active roster or the Rule 5 draft is approaching and he needs to be protected. Too many people are ending up on waivers because the AI has to remove them from the 40 man roster to add the free agent it just signed....
__________________
The Original Questdog since 1983... "There's only one thing in this life that really counts, and someday I hope to figure out what that is." In the meantime, I'm playing OOTP: The Roaring Twenties: Babe and the Birth of the Bomb - Ultra-Historical League Told With Sporting News Facsimiles |
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#11 (permalink) |
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Join Date: Aug 2002
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Update:
Opening Day and something is still amiss. A few of the teams did manage to increase their 40-mans to 27-29, but largely because of injuries during ST. A matter of greater concern to me right now is many of the teams are starting opening day with players on the Active Roster with Minor League contracts. I can't explain why this would be, but it shouldn't be the case AFIK. If you're in the Show, your contract should reflect that even with no service times yet established. This isn't good.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#13 (permalink) | |
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Hall Of Famer
Join Date: Aug 2002
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Quote:
Well, for a day. Looks like the financials reconciled after opening day concluded. Now everyone on the Active is at league minimum.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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