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#1 (permalink) |
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All Star Starter
Join Date: Jul 2004
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Jersey wrinkles
The current jerseys don't look realistic to me. There's no wrinkles. It looks like every player has a hairdryer on full blast just below frame inflating their jersey to the fullest. Anyway, I came up with an overlay of jersey wrinkles and I thought I'd post it. It's a .png file with transparency. In your favorite graphics program, copy and paste as a new layer over your current finished jersey. It will only work with finished jerseys. If you put it on the jersey templates, OOTP will "paint" over the wrinkles when it adds the jersey's color.
Hope you enjoy....
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Markus, please add: 1. Quick-play to RISP 2. Persistent button assignments (button 4 should always be "Steal 2nd") Thank you. |
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#2 (permalink) |
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All Star Starter
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Here's a before and after:
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Markus, please add: 1. Quick-play to RISP 2. Persistent button assignments (button 4 should always be "Steal 2nd") Thank you. |
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#8 (permalink) |
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Great work as usual, Bobble. Looks like his morale changed when you wrinkled his jersey, though.
Can I assume there'll eventually be multiple Wrinkle files, so as not to have redundant patterns?
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#10 (permalink) | |
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Quote:
Yeah, I was thinking of that this morning. Will do. It's not very obvious on uniforms with color or pinstripes but I can see how the repetitive pattern could be noticeable on white jerseys.
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Markus, please add: 1. Quick-play to RISP 2. Persistent button assignments (button 4 should always be "Steal 2nd") Thank you. |
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#11 (permalink) |
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All Star Starter
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That was done back in the day before FaceGen was part of OOTP. It was done with Deft's old jersey template, the demo version of FaceGen, and a bit of work in Paint Shop Pro drawing hair. Those were the days...
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Markus, please add: 1. Quick-play to RISP 2. Persistent button assignments (button 4 should always be "Steal 2nd") Thank you. |
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#13 (permalink) | |
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All Star Starter
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Quote:
Then he got an idea. An awful idea. The Grinch had a wonderful, awful idea.
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Markus, please add: 1. Quick-play to RISP 2. Persistent button assignments (button 4 should always be "Steal 2nd") Thank you. |
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#14 (permalink) |
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This is a FANTASTIC addition, Bobble, as always with your contributions!
I'd maybe reduce the opacity to about 50% for white jerseys, but this can easily be adjusted to taste by the end user. What would you suggest for darker colors, like black? |
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#15 (permalink) | |
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Quote:
I toned down the opacity and found that 50% adds a subtle enough difference to add some character without adding too much. (Original, 75%, 50%, None) ![]() ![]() ![]()
Last edited by SkySpy; 04-05-2007 at 10:18 AM. |
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#16 (permalink) | |
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Quote:
Where's the 50%? ![]() Great work Bobble. As always.
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#18 (permalink) | |
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All Star Starter
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Quote:
SkySpy's example looks pretty good at 50%. For black jerseys, I'd try to make the "black" really a dark, dark grey. Then add probably a couple of shadow layers on top of it to get the shadow dark enough. Let me know how that looks if you try it.
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Markus, please add: 1. Quick-play to RISP 2. Persistent button assignments (button 4 should always be "Steal 2nd") Thank you. |
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#20 (permalink) |
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Maybe you guys could use these as a reference, especially when dealing with dark uniforms:
http://www.mvpmods.com/Downloads/details/id=3301.html Kccitystar is a pretty easygoing guy, I wager he'd be willing to give you permission to use them for this. |
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