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Old 12-09-2007, 07:33 PM   #221 (permalink)
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Originally Posted by Claybor View Post
Asking folks to pay again for any fixes/features at the same time as offering the game cheaper then the original to new buyers, yessss this is a good way to keep your customers happy. It's no big deal as I would probably wait for OOTP9 regardless, but I cant see this bringing much ootp goodwill.
I think you'll find a lot of things in the gaming industry work that way. I picked up a copy of FM2007 for under a tenner about 2 months before FM2008 came out. If I bought a TV for $1000 today, it would probably only cost $800 this time next year.
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Old 12-09-2007, 07:35 PM   #222 (permalink)
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Everyone keeps saying $5 (again actually $6), but it may very well be $20. I was just commenting that it was not good business, and I stand 100% behind that statement. I am a loyal ootp'er and have bought every ootp version addon and patch since ootp 2, and TBCB as well as ITPB, and will probably continue to do so, but when I see something I don't care for a speak my peice.

Last edited by Claybor; 12-09-2007 at 07:39 PM.
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Old 12-09-2007, 07:37 PM   #223 (permalink)
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Originally Posted by Claybor View Post
OK, the facts.

I payed $25 or $30 for ootp2007.

If you don't own 2007 you can get OOTP8 for $20.

If you own 2007 you may get the patch for $6, but it could be $20.

Even at $6, the folks the bought OOTP2007 are being screwed. I don't care how much $$$ it is, I don't care for it when a company makes me pay more for their product then others have to. This is NOT good business no matter how you look at it. If you think different, then quite simply put, you are wrong.

You also got months of use out of 07. You'd have to have taken one to many shots to the head to not realize this.
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Old 12-09-2007, 07:37 PM   #224 (permalink)
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Anyway, redsoxford, although I'm sure it doesn't make you any happier, I did update the original post to make it clear that it's $19.99 in the US and 19.99 euros elsewhere.
The thing is, based on current exchange rates (1 Euro = $1.4654 US), a $19.99 US price would equal 13.64 Euros. Adding on 20% for taxes would make the final price 16.37 Euros.

Conversely, 19.99 Euros minus 20% tax would equal 16.66 Euros. Converted to US dollars that equals $24.41 US.

There's a disconnect between the prices charged and the prices when converted. I think that's what redsoxford was getting at.

It seems the online conversion of prices is not reflecting the recent drop in the value of the US dollar against other currencies. As a Canadian, I'm quite familiar with this since the rise of the Canadian dollar against the U.S. has caused similiar issues. Prices for American products in CDN dollars are often higher than they ought to be based on current exchange rates. The prices are sometimes 25% or more higher even though the US and CDN dollars are at parity. It seems the exhange rates from years ago are still being (incorrectly) applied...
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Old 12-09-2007, 07:38 PM   #225 (permalink)
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ok look... how is this discount thingy working? Has the discount for 07 users NOT been given yet? Where are you all getting the $6 buck price and how do I get it?
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Old 12-09-2007, 07:41 PM   #226 (permalink)
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The price hasn't been fixed yet for the upgrade from 2007, something to do with licensing more then likely. The post said wait a few days for clarification.
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Old 12-09-2007, 07:42 PM   #227 (permalink)
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Originally Posted by Claybor View Post
The price hasn't been fixed yet for the upgrade from 2007, something to do with licensing more then likely. The post said wait a few days for clarification.
Thank you... I just got here.. so I didnt know if it was in this massive 12 pages of posts LOL
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Old 12-09-2007, 08:02 PM   #228 (permalink)
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Originally Posted by Claybor View Post
Asking folks to pay again for any fixes/features at the same time as offering the game cheaper then the original to new buyers, yessss this is a good way to keep your customers happy. It's no big deal as I would probably wait for OOTP9 regardless, but I cant see this bringing much ootp goodwill.
I think to keep everyone happy Markus should take the fixes out of v8
That way 2007 and v8 players end up with exactly the same game and 2007 users won't get that cheated feeling (more ).

Back to reality and facts..

I also paid full price for 2007 but guess what I will have gotten a years use from my version before v9 comes out. Those buying the game now will get 3-4 months. In previous years, at least before joining SI, OOTP was discounted late in the year to $19.99. Were we getting screwed back then too since the new buyers were getting the game cheaper than us?

So, really this years discount is no different than previous ones except for that huge fix list that really isn't worth getting excited about and the new features that are available for free, for the most part, to those that want them.

I think most people are reasonable enough to realize this is a unique situation with the companies splitting and OOTP Dev is doing it's best to make it as right as it can. I was being sarcastic at the beginning of this post but in reality Markus would have been better off to NOT put in the fixes and avoid the whining it was bound to cause.
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Old 12-09-2007, 08:11 PM   #229 (permalink)
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Originally Posted by Claybor View Post
OK, the facts.

I payed $25 or $30 for ootp2007.

If you don't own 2007 you can get OOTP8 for $20.

If you own 2007 you may get the patch for $6, but it could be $20.

Even at $6, the folks the bought OOTP2007 are being screwed. I don't care how much $$$ it is, I don't care for it when a company makes me pay more for their product then others have to. This is NOT good business no matter how you look at it. If you think different, then quite simply put, you are wrong.
Nonsense. As a business traveler I regularly pay 2 and 3X the going rate for air travel because I book on short notice. On the other hand people who have flexible schedules can book last minute vacations via "sell off" travel agents at 50% to 80% off the going rate. When no one buys cars you get rebates and 0% financing. When everyone buys cars they point to the sticker price and shrug their shoulders. I go to a cut rate Grocery shop that sells vegetables at 50% less than the "Name Brand" store. I'm sure there are many other examples of situational pricing available.

I think the folks at OOTP have made a very savvy and fair business proposal. One that allows all of us to make a reasonable buying decision, based entirely on our own needs.

In defense of Markus et al, we are not talking about Microsoft or Apple or Sega here. None of these guys is getting rich on this and I am willing to support their efforts. You are entitled to your opinion, but arrogant about your knowledge of their business needs.
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Old 12-09-2007, 08:40 PM   #230 (permalink)
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Need to Purchase a couple of Copies!

I'm new to this baseball sim. Where do you buy OOTP8? I cannot find a link anywhere to but it for $20 or any price for that matter. Thanks for any help that you can give me. All I can find is OOTPB 2007. I would rather support the group that now owns it.
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Old 12-09-2007, 08:41 PM   #231 (permalink)
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So you know, the buy via desktop option seems to work, but the buy via web browser function takes you to http://www.elicense.com/sigames/store/index.asp where there is no option to buy OOTP8 that I see. I'm thinking you want it to direct to https://www.elicense.com/ootpdevelop...tore/index.asp , but you'd still need to add it there.
Just FYI, this issue has been resolved if you download the setup file now. Thanks for bringing it to our attention!
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Old 12-09-2007, 09:02 PM   #232 (permalink)
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I read the contract AI was "tweaked" a little. Were these big changes. what were they?
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Old 12-09-2007, 09:18 PM   #233 (permalink)
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Originally Posted by rp-rt View Post
I'm new to this baseball sim. Where do you buy OOTP8? I cannot find a link anywhere to but it for $20 or any price for that matter. Thanks for any help that you can give me. All I can find is OOTPB 2007. I would rather support the group that now owns it.
https://www.elicense.com/ootpdevelop...tore/index.asp
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Old 12-09-2007, 09:28 PM   #234 (permalink)
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I read the contract AI was "tweaked" a little. Were these big changes. what were they?
Basically, in some situations, free agents were overvaluing themselves. This is what was tweaked.
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Old 12-09-2007, 10:33 PM   #235 (permalink)
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Are any of the budget issues fixed? You know, where you can't spend the money that you are allowed to, or the free cuts? I haven't seen Markus or anyone in the tech support forum, so I suppose he wants us to pay him money to have some rosters and little tweaks?

It would be nice if this "upgrade" actually fixed bugs. I didn't go through all 12 pages to be honest, but from his original post it would seem as though the bugs he fixed weren't really that big...
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Old 12-09-2007, 10:35 PM   #236 (permalink)
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A

It would be nice if this "upgrade" actually fixed bugs. I didn't go through all 12 pages to be honest, but from his original post it would seem as though the bugs he fixed weren't really that big...
you are correct...not big.
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Old 12-09-2007, 10:37 PM   #237 (permalink)
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This is really my peave with this game and the industry in particular. There was some "final" patch released to work on a new game. There were still bugs, still old ones not fixed and new ones being reported. So why can't the developed take a few days off from working on the new release to fix the newly reported issue? I guess so he can put out this intermediate release and get more $$? This isn't only for Markus, but seems to be the standard. Once the new game starts getting worked on, all the support for the older ones go to 0.
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Old 12-09-2007, 10:37 PM   #238 (permalink)
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Now we're going to go from "I'm not paying for bug fixes!" to "Why weren't there more bug fixes?"
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Old 12-09-2007, 10:39 PM   #239 (permalink)
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When you have a small dev team, as has been said before, it is hard to work on two games at once. I'm not speaking for OOTP Dev., but this is just my observation. In this buisness, with a small team, there has to be a time where you say it's time to stop working on the old game and work on the new game. Because, in the end, these guys need paychecks. It may not be a popular answer, but it seems that it is the truth.
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Old 12-09-2007, 11:07 PM   #240 (permalink)
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Now we're going to go from "I'm not paying for bug fixes!" to "Why weren't there more bug fixes?"
Well, if you wish to put words in my mouth, that's fine. But these 2 statements are mutually exclusive. I'm not paying for bug fixes for a game I've already purchased. That being said if I'm going to go ahead and do so, it had better be something substantial rather than a roster set (worked on by somebody else), a CATO importer that was promised to us for free months ago, and a few minor tweaks. Look at FOF, Jim just released yet another patch and continues to address issues from old games. But then again, he doesn't release a new one each year.

I'm all about supporting a great developer like Markus, but I'm not going to pay more money when I know any existing bugs are likely to go unfixed because he's working on something new that he wants to charge $35+.
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