Home | Webstore
Latest News: OOTP 13 THIRD Update Available: Version 13.3.9! - OOTP 13 Released! Download Now! - iOOTP 2012 Available NOW on the AppStore - Title Bout Championship Boxing 2.5 released!

Download OOTP 13 Now! | Download iOOTP 2012 from the AppStore

Go Back   OOTP Developments Forums > Earlier versions of Out of the Park Baseball > Earlier versions of OOTP: General Discussions

Earlier versions of OOTP: General Discussions General chat about the game...

Reply
 
LinkBack Thread Tools Display Modes
Old 05-15-2008, 12:56 PM   #1 (permalink)
Hall Of Famer
 
phenom's Avatar
 
Join Date: Mar 2003
Location: Near the Great Wall. On the GOOD side.
Posts: 3,302
Thanks: 9
Thanked 110x in 57 posts
Retroactive DL?

Any chance there'll be a retroactive DL in OOTP 9?
__________________
reported
phenom is offline   Reply With Quote
Old 05-15-2008, 02:10 PM   #2 (permalink)
Hall Of Famer
 
PSUColonel's Avatar
 
Join Date: Feb 2002
Posts: 2,985
Blog Entries: 3
Thanks: 163
Thanked 234x in 140 posts
I seriously doubt it
PSUColonel is offline   Reply With Quote
Old 05-15-2008, 02:14 PM   #3 (permalink)
Minors (Single A)
 
tripli00's Avatar
 
Join Date: May 2004
Location: UK
Posts: 73
Thanks: 2
Thanked 0x in 0 posts
Pity would be great - the number of times I have had day-to-day multiples in one position and wanted to do this!!
__________________
Not trying makes it very easy to fail!
tripli00 is offline   Reply With Quote
Old 05-15-2008, 02:48 PM   #4 (permalink)
Minors (Single A)
 
Join Date: May 2008
Posts: 50
Thanks: 0
Thanked 1x in 1 post
I agree that this would be nice, but I think they'd need to reinvent injuries just a tad for it.

The reason there are retroactive injuries (most of the time anyway) is that a team doesn't know how serious an injury is right away and takes a couple days to diagnose. Or maybe they hope for a week that the player heals but then finds that he'll need additional time off.

This never happens in OOTP as we know the next day the extent of an injury like 99% of the time (maybe 100%?) Day-to-day seriously means day-to-day and to wait to decide to put him on the DL is silly because he will get better sooner rather than later.

So in general, would be a cool concept, but I think the whole system would need to be tweaked just a little.
Nez477 is offline   Reply With Quote
Old 05-15-2008, 02:53 PM   #5 (permalink)
Hall Of Famer
 
bababui's Avatar
 
Join Date: Mar 2005
Location: Los Angeles
Posts: 14,073
Thanks: 228
Thanked 146x in 108 posts
Infractions: 0/1 (1)
Since the 15 and 60 day DL's are strictly an MLB invention; and since OOTP isnt exactly an MLB sim; it might be nice to have a more flexible DL option that a player can be on till he/she/it recovers from their injury. Any thoughts?
__________________
Quote:
Originally Posted by dsvitak View Post
I am not sure I want to [live in England], where a toilet is a Loo, a truck is a Lorry, and a fag is a cigarette, and when the Queen says "Bloody", it makes the national news.
Quote:
Originally Posted by Vinny P. View Post
Try to rob me at gun point, I'll just kick your ass. No cops needed!
bababui is offline   Reply With Quote
Old 05-15-2008, 03:08 PM   #6 (permalink)
All Star Reserve
 
Join Date: Jan 2008
Posts: 868
Thanks: 28
Thanked 84x in 50 posts
Quote:
Originally Posted by bababui View Post
Since the 15 and 60 day DL's are strictly an MLB invention; and since OOTP isnt exactly an MLB sim; it might be nice to have a more flexible DL option that a player can be on till he/she/it recovers from their injury. Any thoughts?
I think you are onto something. Since the length of things like waivers and DFA is customizable, it would be nice to be able to customize the length of the DL-lists. Maybe something like ten day DL and thirty day DL.
conception is offline   Reply With Quote
Old 05-15-2008, 03:49 PM   #7 (permalink)
Hall Of Famer
 
phenom's Avatar
 
Join Date: Mar 2003
Location: Near the Great Wall. On the GOOD side.
Posts: 3,302
Thanks: 9
Thanked 110x in 57 posts
I don't care about the "maybe-he's-injured-but-maybe-not-so-let's-sit-him-and-see" retroactive DL uses.

In an online league, however, this would be awesome. Nothing much sucks worse than a 2-3 week injury that occurs on Monday of a 7-day sim. You can't DL the guy until the sim's over, so you've lost like five days.

Granted, this is based on leagues simming 7-days at a time, but it's a realistic concern for online players.
__________________
reported
phenom is offline   Reply With Quote
Old 05-15-2008, 04:05 PM   #8 (permalink)
Minors (Single A)
 
Join Date: May 2008
Posts: 50
Thanks: 0
Thanked 1x in 1 post
Quote:
Originally Posted by phenom View Post
I don't care about the "maybe-he's-injured-but-maybe-not-so-let's-sit-him-and-see" retroactive DL uses.

In an online league, however, this would be awesome. Nothing much sucks worse than a 2-3 week injury that occurs on Monday of a 7-day sim. You can't DL the guy until the sim's over, so you've lost like five days.

Granted, this is based on leagues simming 7-days at a time, but it's a realistic concern for online players.
Ah

I'm a total new dude when it comes to the game and haven't ventured to online yet.

This makes the sense.
Nez477 is offline   Reply With Quote
Old 05-15-2008, 04:12 PM   #9 (permalink)
All Star Reserve
 
chimanbj's Avatar
 
Join Date: Nov 2004
Posts: 758
Thanks: 4
Thanked 2x in 2 posts
If you're in Commissioner mode, you can fake the retroactive thing by putting the player on the DL, and then editing the number of days left on the DL.
You can also use the DFA list as a place to put the injured player for 1 week injuries (you typically have 10 days on DFA)
__________________
People ask if I'm a Cubs or White Sox fan...I tell them, proudly, I'm a Phillies Phan!
chimanbj is offline   Reply With Quote
Old 05-15-2008, 05:24 PM   #10 (permalink)
Hall Of Famer
 
Le Grande Orange's Avatar
 
Join Date: Feb 2002
Location: Scheduleslovakia
Posts: 10,233
Thanks: 4
Thanked 1,184x in 702 posts
Quote:
Originally Posted by bababui View Post
Since the 15 and 60 day DL's are strictly an MLB invention...
But only since 1990. Before then, the DL rules were different, involving different lengths of time and limitations on the number of players which could be on the DL at any given time (and, before 1941, no DL at all).

See this web page for more.
__________________
.
"We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win."
.
Le Grande Orange is offline   Reply With Quote
Old 05-15-2008, 08:07 PM   #11 (permalink)
Minors (Triple A)
 
dankrzyz's Avatar
 
Join Date: Mar 2002
Location: Dallas, Texas
Posts: 255
Thanks: 1
Thanked 1x in 1 post
Quote:
Originally Posted by conception View Post
I think you are onto something. Since the length of things like waivers and DFA is customizable, it would be nice to be able to customize the length of the DL-lists. Maybe something like ten day DL and thirty day DL.
This would be a helpful tool for online leagues, who sometimes sim 7-days-a-sim. A 15-day DL stay is actually 21 days (3 sims).
__________________
Take Two Baseball League (TTBL) - Mexico City Coyotes
team page | league page | league forum
dankrzyz is offline   Reply With Quote
Old 05-15-2008, 10:02 PM   #12 (permalink)
All Star Reserve
 
kcroyalgm's Avatar
 
Join Date: Jun 2007
Posts: 510
Thanks: 2
Thanked 14x in 12 posts
Quote:
Originally Posted by dankrzyz View Post
This would be a helpful tool for online leagues, who sometimes sim 7-days-a-sim. A 15-day DL stay is actually 21 days (3 sims).
A relatively good solution to this for on-line leagues is alternating sims to be 7-dyas and then 8-days. Solves the problem.
kcroyalgm is offline   Reply With Quote
Old 05-16-2008, 10:09 AM   #13 (permalink)
Major Leagues
 
Join Date: May 2006
Posts: 328
Thanks: 32
Thanked 36x in 16 posts
Quote:
Originally Posted by chimanbj View Post
If you're in Commissioner mode, you can fake the retroactive thing by putting the player on the DL, and then editing the number of days left on the DL.
You can also use the DFA list as a place to put the injured player for 1 week injuries (you typically have 10 days on DFA)
I do this as well. Takes a few extra clicks, but serves the same purpose.
gord is offline   Reply With Quote
Old 05-17-2008, 09:54 PM   #14 (permalink)
All Star Reserve
 
Powderguy's Avatar
 
Join Date: Apr 2007
Location: Harrisburg, PA
Posts: 701
Thanks: 0
Thanked 4x in 4 posts
I really like the suggestion of this idea too. Also, I agree that it would be good for those online leagues as well.
Powderguy is offline   Reply With Quote
Old 05-18-2008, 07:29 AM   #15 (permalink)
Hall Of Famer
 
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 2,946
Thanks: 4,388
Thanked 301x in 232 posts
Quote:
Originally Posted by chimanbj View Post
You can also use the DFA list as a place to put the injured player for 1 week injuries (you typically have 10 days on DFA)
I'd like to see what the union would say if someone did that in real life.
__________________

Cryomaniac is online now   Reply With Quote
Old 05-18-2008, 10:15 PM   #16 (permalink)
All Star Reserve
 
cbbl's Avatar
 
Join Date: Apr 2003
Location: Massachusetts
Posts: 847
Thanks: 17
Thanked 7x in 4 posts
Quote:
Originally Posted by phenom View Post
I don't care about the "maybe-he's-injured-but-maybe-not-so-let's-sit-him-and-see" retroactive DL uses.

In an online league, however, this would be awesome. Nothing much sucks worse than a 2-3 week injury that occurs on Monday of a 7-day sim. You can't DL the guy until the sim's over, so you've lost like five days.

Granted, this is based on leagues simming 7-days at a time, but it's a realistic concern for online players.
Injury and DL time is editable, so why not etasblish a league rule that allows manipulation of the time left on the DL under this scenario?
cbbl is offline   Reply With Quote
Old 05-18-2008, 10:26 PM   #17 (permalink)
Hall Of Famer
 
phenom's Avatar
 
Join Date: Mar 2003
Location: Near the Great Wall. On the GOOD side.
Posts: 3,302
Thanks: 9
Thanked 110x in 57 posts
Quote:
Originally Posted by cbbl View Post
Injury and DL time is editable, so why not etasblish a league rule that allows manipulation of the time left on the DL under this scenario?
Or... why not suggest a retroactive DL?
__________________
reported
phenom is offline   Reply With Quote
Old 05-19-2008, 09:11 AM   #18 (permalink)
Global Moderator
 
ctorg's Avatar
 
Join Date: Nov 2002
Location: Brooklyn, NY
Posts: 9,701
Thanks: 38
Thanked 91x in 51 posts
In combination with the retroactive DL, it would be cool to see injuries of undetermined length. Sometimes it takes a few days to find out exactly what's wrong with a guy. The game used to have injuries that would extend, but apparently people didn't like that and it was removed. I thought it was much more realistic, even if it was frustrating when my supposedly three-week-injured superstar ended up out for months instead.
__________________
THE VERY US ARTISTS - A project for musicians and visual artists

My music


Currently reading:
Thirteen by Richard Morgan


"When the trees blow back and forth, that's what makes the wind." - Steven Wright

Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils
ctorg is offline   Reply With Quote
Old 05-19-2008, 10:47 AM   #19 (permalink)
Hall Of Famer
 
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 2,946
Thanks: 4,388
Thanked 301x in 232 posts
Quote:
Originally Posted by ctorg View Post
In combination with the retroactive DL, it would be cool to see injuries of undetermined length. Sometimes it takes a few days to find out exactly what's wrong with a guy. The game used to have injuries that would extend, but apparently people didn't like that and it was removed. I thought it was much more realistic, even if it was frustrating when my supposedly three-week-injured superstar ended up out for months instead.
I agree with this.
__________________

Cryomaniac is online now   Reply With Quote
Old 05-19-2008, 10:51 AM   #20 (permalink)
All Star Reserve
 
Join Date: Mar 2004
Location: Tejas
Posts: 702
Thanks: 16
Thanked 25x in 10 posts
Quote:
Originally Posted by ctorg View Post
In combination with the retroactive DL, it would be cool to see injuries of undetermined length. Sometimes it takes a few days to find out exactly what's wrong with a guy. The game used to have injuries that would extend, but apparently people didn't like that and it was removed. I thought it was much more realistic, even if it was frustrating when my supposedly three-week-injured superstar ended up out for months instead.
I didn't realize this had been taken out. That was a good feature. Well, not when it happened to me, but in general.
Bishop is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 09:48 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2012, vBulletin Solutions, Inc.
Search Engine Friendly URLs by vBSEO 3.6.0
Copyright © 2009 Out of the Park Developments