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Old 06-12-2008, 09:02 PM   #1 (permalink)
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Wait.... what?



Want to see a team eat $136 million for no reason?

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Old 06-12-2008, 11:20 PM   #2 (permalink)
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So this guy sat out the 2010 season, with a torn hammy, and was signed twice by San Diego in the span of 4 weeks, both times for the exact same amount? Then, after being released twice, he gets signed for this ridiculous amount by ANOTHER organization? I've never seen anythign close to this.
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Old 06-12-2008, 11:24 PM   #3 (permalink)
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Bard played with San Diego from '06 through the injury shortened 2010 seasons (with my sim starting in 2008). He provided a roughly 36 VORP in '08 and '09. Definitely a productive catcher, especially in the pitcher's park that is PetCo. The hamstring injury didn't hurt his ratings or talents in any way. I have no problem with San Diego giving him that initial contract.

What doesn't make sense, of course, is releasing him the very same day. And then re-signing him shortly after to the same exact contract. And releasing him the very same day. Again.

I'm now at Opening Day in 2011 and the Brewers have yet to release him.
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Old 06-12-2008, 11:24 PM   #4 (permalink)
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Thats sign and release thing is the one thing that drives me absolutely insane with the game. It happens constantly with my historical league, where a player will get signed and released by a bunch of teams all within the same couple of days.

Here is just one example. This is mass signing and dropping. Ive had single players signed and released by many teams in the same day or within a couple of days of each other, always getting dropped the same day of signing

Sign and Release Still Happening
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Old 06-12-2008, 11:26 PM   #5 (permalink)
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Quote:
Originally Posted by Nukester View Post
Thats sign and release thing is the one thing that drives me absolutely insane with the game. It happens constantly with my historical league, where a player will get signed and released by a bunch of teams all within the same couple of days.
It definitely still happens rather frequently. I notice it a lot with recently drafted players and random mid-level prospects. This one just especially stuck out at me since his name was constantly in the headlines for signing a nice free agent contract.
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Old 06-13-2008, 10:20 AM   #6 (permalink)
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Markus, how about a rule of..........if you sign a player to X amount of money, you can't release them X amount of time, unless there is a CEI. Can that be made an option?
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Old 06-13-2008, 10:47 AM   #7 (permalink)
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Markus, how about a rule of..........if you sign a player to X amount of money, you can't release them X amount of time, unless there is a CEI. Can that be made an option?
How about teams don't release players with CEIs until the end of the season, which is much more realistic.
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Old 06-13-2008, 11:33 AM   #8 (permalink)
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Is it still true -- maybe I'm misremembering -- that AI teams don't actually have to pay out contracts to released players?
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Old 06-13-2008, 11:41 AM   #9 (permalink)
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I have had to shake my head many times over stuff like that.
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Old 06-13-2008, 12:16 PM   #10 (permalink)
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CHCfan~
"misremembering" lol

Hey and sorry bout Soriano.
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Old 06-13-2008, 05:38 PM   #11 (permalink)
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Quote:
Originally Posted by Nukester View Post
Thats sign and release thing is the one thing that drives me absolutely insane with the game. It happens constantly with my historical league, where a player will get signed and released by a bunch of teams all within the same couple of days.

Here is just one example. This is mass signing and dropping. Ive had single players signed and released by many teams in the same day or within a couple of days of each other, always getting dropped the same day of signing
A couple months back, a player who'd won Batter awards two years out of three suddenly retired at 28. I unretired him and signed him to his original team, and over the next few months, he was signed to minor league deals and released within a week about a dozen times... and then he retired, as if the game wanted to teach me a lesson.

Today, though, a guy signed a five-year deal with a new team on January 10 for $61.2 million, got released on January 30, then signed a five-year deal with a new team for $61.9 on February 18, so this is one rich dude.

Last edited by shercot; 06-13-2008 at 05:53 PM. Reason: To set off the quote
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Old 06-13-2008, 05:47 PM   #12 (permalink)
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Josh Bard???!!?!?!
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Old 06-13-2008, 06:24 PM   #13 (permalink)
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I am about as fanboy as you can get, but I agree that is pretty off the charts bad.

does make me feel better about the real life Zito deal.
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Old 06-13-2008, 06:43 PM   #14 (permalink)
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I don't know. At this point it's like petting a dead dog.
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Old 06-17-2008, 07:24 AM   #15 (permalink)
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Want to see a team eat $136 million for no reason?
Just to make it clear, what version were you using at the time and which version was the league started with?

Quote:
Originally Posted by akw4572 View Post
Markus, how about a rule of..........if you sign a player to X amount of money, you can't release them X amount of time, unless there is a CEI. Can that be made an option?
Crutch fixes like that leave a bad taste in my mouth. There just might be a legitimate situation out there where something like this, but most likely not to this extent, would happen in real life. Maybe it would be better to resort to a fix like that, but I'd much rather see the AI get smart enough that it just signed a player to a big contract, why on earth would it release him the same day? And then just two weeks after it gave up on the player, whyin the world would it give him another chance by signing him to another big contract so soon?

If you do add a crutch like this, would you say the AI can't release a guy the same day as he signed a contract? Okay, maybe that'd be okay, but how long should they have to wait: a week, a month, a year? What about re-signing them after releasing them, do you wait the same time or different? If that rule is triggered by salary, how much: 1M, 5m, 10M?

I wish I could suggest something smart to maybe fix it, but I've got nothing.

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How about teams don't release players with CEIs until the end of the season, which is much more realistic.
That's better although it doesn't solve the sign and release without a CEI.

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Originally Posted by CHCfan View Post
Is it still true -- maybe I'm misremembering -- that AI teams don't actually have to pay out contracts to released players?
I certainly hope not. I'd test it, but with OOTP9 so close at hand, I'd rather wait and test it.

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I don't know. At this point it's like petting a dead dog.
Meaning you're pretty sure this is finally fixed in OOTP9 or you just give up on this bug?
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Old 06-17-2008, 02:21 PM   #16 (permalink)
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Just to make it clear, what version were you using at the time and which version was the league started with?
OOTP2007, 2.0.3.68 for both questions.

In addition, on 7/5/2010 while Bard was hurt, the Padres traded for Joe Mauer, a 4.5 star defensive and offensive All Star at the catcher spot. That's fine, assuming they are going to let Bard hit free agency (which they did).

On 11/24/2010, they gave Joe Mauer a 7 year, $90,690,000 contract extension. That's about two weeks before signing Josh Bard to that initial free agent contract and more than a month before his second deal. Mauer didn't suffer any Talent or noticeable Ratings drops during that time period.
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Old 06-17-2008, 02:44 PM   #17 (permalink)
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This was supposedly fixed in version 8, per Markus.
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Old 06-17-2008, 02:47 PM   #18 (permalink)
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This was supposedly fixed in version 8, per Markus.
I'll believe it when I don't see it in OOTP9.
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Old 06-17-2008, 09:40 PM   #19 (permalink)
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Another possibility is that the mafia is using this guy to launder their money.
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