Home | Webstore
Latest News: OOTP 13 THIRD Update Available: Version 13.3.9! - OOTP 13 Released! Download Now! - iOOTP 2012 Available NOW on the AppStore - Title Bout Championship Boxing 2.5 released!

Download OOTP 13 Now! | Download iOOTP 2012 from the AppStore

Go Back   OOTP Developments Forums > Earlier versions of Out of the Park Baseball > Earlier versions of OOTP: General Discussions

Earlier versions of OOTP: General Discussions General chat about the game...

Reply
 
LinkBack Thread Tools Display Modes
Old 06-28-2008, 01:59 AM   #1 (permalink)
All Star Starter
 
DreamTeams's Avatar
 
Join Date: Dec 2001
Posts: 1,747
Thanks: 66
Thanked 132x in 99 posts
Eliminate Ball Flight - Figured Out

For those who want to eliminate the ball flight completely (where the ball graphic no longer shows on the field) here is a workaround...

Open any team's stadium editor. Next, go to the ball flight coordinates screen. Then, give all the x coordinates a ridiculously large number like 2000. That'll do it. No more ball graphic on the field at all, just like it was in previous versions of ootp. Next, you can 1) edit each parks ball locations by hand, or 2) click the 'action' button and then 'assign coordinates and ball locations to all parks.' If you go with the second option you'll most likely have to edit your player coordinates (easy as drag and drop) to match you parks. Also, remember to disable ball flight in the pre-game screen.

Folks who use full screen with different screen resolutions, like I do, might be interested in this. I love the ball flight idea, but perhaps in the future a way will be added so that we can easily use the ball coordinates outside the default screen resolution.
__________________
- DreamTeams
Read about my solo Metro Leagues

Last edited by DreamTeams; 06-28-2008 at 02:10 AM.
DreamTeams is offline   Reply With Quote
Old 06-28-2008, 10:24 AM   #2 (permalink)
Hall Of Famer
 
1998 Yankees's Avatar
 
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,364
Thanks: 442
Thanked 651x in 435 posts
Quote:
Originally Posted by DreamTeams View Post
For those who want to eliminate the ball flight completely (where the ball graphic no longer shows on the field) here is a workaround...

Open any team's stadium editor. Next, go to the ball flight coordinates screen. Then, give all the x coordinates a ridiculously large number like 2000. That'll do it. No more ball graphic on the field at all, just like it was in previous versions of ootp. Next, you can 1) edit each parks ball locations by hand, or 2) click the 'action' button and then 'assign coordinates and ball locations to all parks.' If you go with the second option you'll most likely have to edit your player coordinates (easy as drag and drop) to match you parks. Also, remember to disable ball flight in the pre-game screen.

Folks who use full screen with different screen resolutions, like I do, might be interested in this. I love the ball flight idea, but perhaps in the future a way will be added so that we can easily use the ball coordinates outside the default screen resolution.
Actually, this is a pretty handy tip which I just copied into my notes. So, this will eliminate the ball placement (without the flight) at the end of the play? If so, I might just try this out. Thanks, DT.
__________________
The 1998 New York Yankees

1998 Yankees is offline   Reply With Quote
Old 06-28-2008, 04:44 PM   #3 (permalink)
All Star Starter
 
DreamTeams's Avatar
 
Join Date: Dec 2001
Posts: 1,747
Thanks: 66
Thanked 132x in 99 posts
Quote:
Originally Posted by 1998 Yankees View Post
So, this will eliminate the ball placement (without the flight) at the end of the play?
Correct.
__________________
- DreamTeams
Read about my solo Metro Leagues
DreamTeams is offline   Reply With Quote
Old 06-28-2008, 05:12 PM   #4 (permalink)
All Star Starter
 
Y0DA55's Avatar
 
Join Date: Apr 2004
Location: In the middle of the Yankees/Red Sox Rivalry
Posts: 1,764
Thanks: 0
Thanked 5x in 4 posts
Maybe you are trying to do something else... but I don't see the point of this. Why don't you just turn ball flight off?

(I really don't know what you are trying to do here and am curious)
__________________
Do, or do not, there is no try!
Y0DA55 is offline   Reply With Quote
Old 06-28-2008, 05:25 PM   #5 (permalink)
Minors (Triple A)
 
Lucas718's Avatar
 
Join Date: Feb 2002
Posts: 212
Thanks: 17
Thanked 9x in 7 posts
Quote:
Originally Posted by Y0DA55 View Post
Maybe you are trying to do something else... but I don't see the point of this. Why don't you just turn ball flight off?

(I really don't know what you are trying to do here and am curious)

The ball still shows up on the screen at it's final location. It just doesn't show the path the ball takes to get to that location.
Lucas718 is offline   Reply With Quote
Old 06-28-2008, 06:08 PM   #6 (permalink)
Hall Of Famer
 
1998 Yankees's Avatar
 
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,364
Thanks: 442
Thanked 651x in 435 posts
Quote:
Originally Posted by Lucas718 View Post
The ball still shows up on the screen at it's final location. It just doesn't show the path the ball takes to get to that location.
Which still looks odd to me, and I'll tell you why.

For years, I have been looking at the PbP result and picturing in my mind where the ball went. I have realized now that I don't want anything to interfere with my mental picture, not even final ball placement which may not coincide with what I pictured.

It's OK, I'm not knocking it. I think I will follow DreamTeams' suggestion, though. It's funny - I like the broadcast screen, but only for a reference to game situation and for player face/name familiarity. Once I hit the sim button, however, the action for me is in the PbP box, and in my mind.
__________________
The 1998 New York Yankees

1998 Yankees is offline   Reply With Quote
Old 06-28-2008, 06:51 PM   #7 (permalink)
All Star Starter
 
Join Date: Apr 2004
Location: Haliburton,Ontario Canada
Posts: 1,454
Thanks: 299
Thanked 48x in 33 posts
Quote:
Originally Posted by DreamTeams View Post
For those who want to eliminate the ball flight completely (where the ball graphic no longer shows on the field) here is a workaround...

Open any team's stadium editor. Next, go to the ball flight coordinates screen. Then, give all the x coordinates a ridiculously large number like 2000. That'll do it. No more ball graphic on the field at all, just like it was in previous versions of ootp. Next, you can 1) edit each parks ball locations by hand, or 2) click the 'action' button and then 'assign coordinates and ball locations to all parks.' If you go with the second option you'll most likely have to edit your player coordinates (easy as drag and drop) to match you parks. Also, remember to disable ball flight in the pre-game screen.

Folks who use full screen with different screen resolutions, like I do, might be interested in this. I love the ball flight idea, but perhaps in the future a way will be added so that we can easily use the ball coordinates outside the default screen resolution.
I will give it a go!
ootp3to6 is offline   Reply With Quote
Old 06-29-2008, 12:08 AM   #8 (permalink)
Hall Of Famer
 
1998 Yankees's Avatar
 
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,364
Thanks: 442
Thanked 651x in 435 posts
Fortunately, "999" also worked, saving by my count: 87 ball positions x 2 (y,x) = 174 digits entered than if you use "2000." Of course, nothing saves having to scroll down after each entry to where you left off because the scroll bar always returns to the top.

One consideration: The option is to "Assign Coordinates & Ball Locations to All Parks." That means player coordinates as well will be assigned, which may not be appropriate (fortunately, all my stadiums are exactly the same field size and orientation). I thought the options were specific to the screen, one for player coordinates and one for ball locations.

It occurred to me that if I did not want to go through this (but I did), that I could have gotten away with just dragging all of the ball locations to the lower left or right corner, where the ball would show up in an unobtrusive place after the play was over, hardly to be noticed.
__________________
The 1998 New York Yankees

1998 Yankees is offline   Reply With Quote
Old 06-29-2008, 12:18 AM   #9 (permalink)
Hall Of Famer
 
Join Date: Aug 2003
Posts: 4,924
Thanks: 0
Thanked 9x in 5 posts
Quote:
Originally Posted by 1998 Yankees View Post
For years, I have been looking at the PbP result and picturing in my mind where the ball went. I have realized now that I don't want anything to interfere with my mental picture, not even final ball placement which may not coincide with what I pictured.
Same reason I won't be using it. My imagination of the play is far far better than anything OOTP could put together for me. For me, this isn't soccer or football or basketball... I don't need pictures to show me what's going on in baseball like I would for those sports. The ball is hit to left, my left fielder is chasing it.... I know where left field is and I'm fairly sure my left fielder is in left field (although in v2006 my first baseman and pitcher caught their fair share of fly balls to left).

Just my opinion. For those that like it, I'm glad it's there... otherwise I've no use for it.
__________________
I don't know about you, but as for me, the question has already been answered: Should we be here? Yes!
Jack Buck, September 17, 2001

It's what you learn after you know it all that counts.

I firmly believe that any man's finest hour... is that moment when he has worked his heart out in a good cause and lies exhausted on the field of battle - victorious. (Vince Lombardi)

I don't measure a man's success by how high he climbs but how high he bounces when he hits bottom. (George S. Patton)
tysok is offline   Reply With Quote
Old 06-29-2008, 12:53 AM   #10 (permalink)
All Star Reserve
 
texasmame's Avatar
 
Join Date: Apr 2007
Location: Planet Texas
Posts: 656
Thanks: 8
Thanked 23x in 17 posts
Is there an .ini file or something similar to edit quickly instead of having to 999 and RETURN like 50 times here?
__________________
Currently helming the expansion "Curlville Pubies" in pre-season after leading the Granite City Krazy Kats to a Fourpeat.
texasmame is offline   Reply With Quote
Old 06-29-2008, 12:23 PM   #11 (permalink)
Hall Of Famer
 
1998 Yankees's Avatar
 
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,364
Thanks: 442
Thanked 651x in 435 posts
Quote:
Originally Posted by texasmame View Post
Is there an .ini file or something similar to edit quickly instead of having to 999 and RETURN like 50 times here?
No, I am reasonably assured that the information is embedded in the inscrutable parks.dat file. Only a handful of human beings on this planet could unlock the secrets of that file, enabling one to copy "999" across the proper entries.

It sounds like a job for . . . redsoxford, a master of third party utilities!

Just kidding, rsf. Ignore this post. That is, of course, if you don't care to take the challenge.

Actually, it should be built in by the true master to be able to turn off ball markers completely. Not that I don't admire the ingenuity; all of those location coordinates are necessary to get around the problem of having variable ballpark pictures. Otherwise, we would have one stadium diagram and a standard set of ball locations. It's just not for me, that's all.
__________________
The 1998 New York Yankees

1998 Yankees is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 12:33 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2012, vBulletin Solutions, Inc.
Search Engine Friendly URLs by vBSEO 3.6.0
Copyright © 2009 Out of the Park Developments