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#221 (permalink) | |
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#222 (permalink) | |
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Minors (Double A)
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Neither I nor anyone else mentioning C.E.Is in this thread has attempted to argue that overhauling this feature is the major concern in building OOTP10. No-one has made any judgment at all on the importance of the feature as far as I am aware. And making such judgments is not what this thread is for. It's now for Markus and the team to look at these suggestions and make decisions about whether implementing certain features is possible, and whether or not the resources that would be expended in that implementation justifies the resultant improvements in gameplay.
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#223 (permalink) |
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All Star Starter
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Historical Player Draft Logic -
The AI does not do a good job at picking the best player available when i is their turn to select,, and it extremely overvalues pitchers. I managed a sim from 1900-2008 and built my team sloley through the draft and never made a single trade. In those 108 seasons, I had 8 seasons in which I finished under .500. The good news is that this can be easily solved, and I will propose it this year in beta testing. We can actually make the AI essentially perfect at the rookie draft in historicals. |
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#224 (permalink) | |
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#225 (permalink) | |
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However, none of that matters, since my proposal is not about rating progression, but is instead about peak _talents_. And I stand by my statement that a player receiving bad stats should not, for that reason, be more subject to talent hits. It is a bad design. This is about the 7,953rd time I've made this argument (only slightly exaggerating), however, and I assume it will be as successful as the other 7,952. |
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#227 (permalink) |
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I wouldn't know, because I turn off player personality when I test. Perhaps that's a flaw in my process. If I cared enough I would take a weekend and test it. But it's not worth giving 12-16 hours of free time to find out when there exists a person who could just tell us.
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#228 (permalink) |
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Of course, in the real world, player eligibility rules in each league pretty much preclude doing that in the lower leagues. AAA and AA levels don't have player elibility rules, but the minor league levels below that do.
__________________
. "We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." . |
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#230 (permalink) | |
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Minors (Double A)
Join Date: Apr 2005
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Even a cosmetic fix to the way CEIs work would be welcome. Their career-endingness might be pre-ordained, but that wouldn't matter to the player who wouldn't have access to that information. This together with a better conception of which players usually succumb to 'career ending' injuries would be a good start without a complete overhaul. Last edited by struggles_mightily; 02-01-2009 at 03:52 PM. |
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#232 (permalink) | |
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Last edited by PhillieFever; 02-01-2009 at 04:54 PM. |
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#234 (permalink) | |
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As for priorities, there are two factors that I'd think are important: how does something influence the core elements of the game (stats output, player development, etc), and how much do users care? Injuries are fundamentally at the core of the game- they affect development, career totals, season totals, and more, and every user needs to deal with them, no matter how they play. CEIs can be turned off easily, so they aren't so important, but a rework of the injury model should be near the top of the priority list. |
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#235 (permalink) | |
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Hall Of Famer
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#236 (permalink) |
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All Star Starter
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Here's something that's got me. I don't know if it has been posted yet, but it has to be looked at:
Salaries are out of whack, and the way you can structure a contract is also a little wacky. In the eMLB, we have a 36-year-old Albert Pujols, well past his prime, who would sign only a two-year, $29m deal. He's getting $16.5m in the first year, $12.5m in the second (which is a team option). He's really not all that useful, but, there he is, eating up a lot of a team's payroll (albeit for one year). The demands from a player should decrease over time. Jason Varitek just took a one-year deal worth $5m, a pay cut from last year. Bobby Abreu has been offered $8m for a season, and he's a guy who has had very solid numbers throughout his career (not debating him as a player here). In the eMLB, we have plenty of players who are demanding far more than they should. We have pitchers who have no track record, trying to get $3-5m a year. We have older players who CAN be productive still out there, because their demands are $18-20m a year. This system needs tweaked. I don't know if it needs an overhaul. But I believe it needs discussed, and changed. |
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#237 (permalink) |
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I just ran a test league and three teams had a three-way playoff after the season was over. At first I thought it was for a wild card, but it turns out none of the three teams were in the running for a wild card.
Really strange. This was posted in my thread about the Playoff problem: Last edited by Eugene Church; 02-03-2009 at 11:14 PM. |
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#238 (permalink) |
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Hall Of Famer
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This is a recurring problem that first surfaced in V2007 or maybe V2006.
While working in the depth charts the game crashes and I lose everything I have done since last closing out the game. It usually happens while dropping and dragging. It still does it in OOTP9. Also there is something new happening. Whenever I make a lot of changes in the player ratings, I get a message that OOTP.exe is closing out the game and I lose whatever I have done since last closing out the game. As a precaution, I usually work on one team at a time, then close out the game and save the data entry info. But occasionally I forget to close the game after working 3-4 hours and I get that darn message and have to redo all of the ratings changes. What prompted this post was I just lost 6 hours work and will have to do all of that tedious stuff again. I know. I'm stupid. Anyone have this happen to them? |
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#239 (permalink) |
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Minors (Rookie Ball)
Join Date: Feb 2007
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The icon buttons on the bottom of the screen...I believe its been mentioned you have to click twice to get a screens filters to come back the way you set them. But I've had an annoying occurrence of the buttons being "clickable-through". If I don't click the actually logo in the middle of the button, the game lets me click whatever link is behind it (in a box score or regular news screen). This leads to my web browser popping up constantly and showing the OOTP site when I click the "News" tab! This also slows my computer down to a crawl.
Also, I have a problem with teams and players staying close to the preset salary slots. When Superstar Salary is set to $15 mill, I shouldn't see players (especially average ones) signing for $28 mill/7 years at age 30! I also agree with all the posts about spring training rosters allowing minor leaguers.
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I'm shipping up to Boston. "I hope he arouses the fire that's dormant in the innermost recesses of my soul. I plan to face him with the zeal of a challenger." - Ichiro Suzuki on facing Diasuke Matsuzaka |
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#240 (permalink) |
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Hall Of Famer
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__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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