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#1 (permalink) |
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Minors (Double A)
Join Date: Apr 2004
Posts: 193
Thanks: 0
Thanked 5x in 2 posts
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League-wide prospect development question
With my current solo league - and in retrospect, my previous ones - my team is the only one that seems to develop/maintain young talent. I don't know what the problem is
By way of illustration, I'm now in Yr 6; my bottom 2 minors teams have about 40 out of 50 players w/ 3 or more stars for potential. When I check other teams, they only have 3-4 each. I went back and checked top draft picks and discovered that most of the top 20 picks from previous yrs are now 1-2 star prospects. I just finished the season w/ a 134-28 record; not really much fun. But my guys develop, while others don't, so my team is full of 22 yo studs, playing against mediocre veterans. I haven't done a deep diagnostic on the cause, but was hoping someone has seen this before and can give me a short-cut. Without boring detail, I think I have all options/settings on "normal", ie selected where they will best simulate real life. But I can't think of any setting that would cause player development to perform differently for my team vs all others Any ideas or insights? |
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#2 (permalink) |
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Major Leagues
Join Date: Nov 2008
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I would say that it's just a matter of the way you're seeing the 3-4 star players in your system even though they may in fact not be, and also the fact that most 1st round draft picks end up being 1s or 2s does hold true IRL for a good portion of the picks. However, the fact that you had a 134-28 record regardless of how good your team is leads me to believe something is up with your league modifiers or something because that type of record at least from what i've played and seen is unheard of in an mlb league. granted i dunno the custom aspects to your league if it is one as well.
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#3 (permalink) | |||
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Hall Of Famer
Join Date: Jul 2004
Location: White Vegas - The party town
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#4 (permalink) | |
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Minors (Double A)
Join Date: Apr 2004
Posts: 193
Thanks: 0
Thanked 5x in 2 posts
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Good questions
Quote:
I first noticed this phenomanon (sp) when I was trying to trade a veteran for prospects. I've probably got 40% of the 3+ star low level minors players; some teams have none. So where did all of the early round prospects go? It may be a Scouting issue (I haven't checked); mine is rated '7' (of '8') for amateurs. Maybe if other scouts are rated poorly, my guy is doing a better job of id'ing prospects. But this shouldn't be a systemic problem. It's moot, however. I noted in my first sentence above that "I WAS...". Well. my 134-28 game crashed; then the entire ootp platform crashed; now I'm trying to re-install w/o success. So I'll probably just wait for ootp X and see what happens... |
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#5 (permalink) | |
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Minors (Double A)
Join Date: Apr 2004
Posts: 193
Thanks: 0
Thanked 5x in 2 posts
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Agree
Quote:
On the one hand, I suspect that there may be a scouting issue; see my other post On the other hand, I think there may also be (was) a modifier problem; 134 wins is stupid. won my last 18 games in a row. But I haven't touched the modifiers since I started; never have figure them out; does greater than 1.000 move totals up or down; what do the various "adjust historical averages,..." and such mean. Wish they were in intuitive English |
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