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Old 08-09-2010, 05:54 PM   #1 (permalink)
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Market size, Fan loyalty

What is the primary factor that causes these to increase? Doesn't seem like winning makes much of an effect on this.
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Old 08-09-2010, 06:29 PM   #2 (permalink)
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Market size may increase gradually over time. Fan loyalty may change, but not necessarily, and it will likely be very gradual as well. What can change significantly over short periods of time is Fan interest. If Fan loyalty is relatively low, Fan interest can take a relatively large jump upward if the team is doing really, really well. It can also drop into the cellar. If Fan loyalty is relatively high, Fan interest doesn't change as much. (There is a factor called Fan Interest Modifier that comes into play here, but that's another level of complexity).
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Old 08-09-2010, 08:27 PM   #3 (permalink)
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I am in the 16th year of my solo fictional league. I started with a below average market size team. I have won 7 divisional titles and 4 championships in the last 9 years. I now have a rather big market size.
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Old 08-09-2010, 08:55 PM   #4 (permalink)
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Quote:
Originally Posted by kehowey View Post
I am in the 16th year of my solo fictional league. I started with a below average market size team. I have won 7 divisional titles and 4 championships in the last 9 years. I now have a rather big market size.
In the league Im in we're entering the 6th season and we started with average loyalty and size. Ive won 99 games or more each of the first five years of the league, all 5 division titles, 3 pennants, and 1 championship. Yet Size and Loyalty have only increased to above average on each.

Another team has had a couple losing seasons but 3 division titles and 1 championship and theirs has increased to rather big and very good. He tends to sign a lot of big name free agents so Im thinking maybe having players with national popularity makes a difference.
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Old 08-10-2010, 02:39 AM   #5 (permalink)
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I have an issue. I use the same city in two paralel leagues. In the first league, the market is listed as average. In the other league it's listed as below average. In games that I've created, and since destroyed, certain cities that I tend to favor (i.e. Las Vegas, Portland, San Antonio) have seemingly random market size and/or fan loyalty ratings.
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Old 08-10-2010, 11:59 AM   #6 (permalink)
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Quote:
Originally Posted by Tram2Whitaker View Post
I have an issue. I use the same city in two paralel leagues. In the first league, the market is listed as average. In the other league it's listed as below average. In games that I've created, and since destroyed, certain cities that I tend to favor (i.e. Las Vegas, Portland, San Antonio) have seemingly random market size and/or fan loyalty ratings.
Yes. "Las Vegas" is just text to the game. There is another recent thread where I describe how the game creates market sizes when you create a new league. It has nothing to do with what these cities are like IRL. You can, however, modify these things after you create a league.
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