|01-20-2012, 02:11 PM||#1 (permalink)|
Join Date: Dec 2001
Thanked 26,418x in 4,222 posts
OOTP 13 - Pre-Order Now!
Hey OOTP fans,
we have just started to accept pre-orders forOOTP 13! Everyone who pre-orders will get the game 3 days early to the official release date, which is scheduled for early April.
Click here to visit the OOTP 13 online store for PC & Mac and place your pre-order!
Linux pre-orders please click here: https://www.pisd.co.uk/sgo/webstore/browse?2,
The pre-order includes two licenses for both PC and Mac, so you can play the game on two computers of your choice!
So, what does OOTP 13 offer? Here is a (preliminary) list of the new features:
2012 Major League Rosters
You'll love our latest roster set, which features not only up-to-date Opening Day rosters for all major league teams but also thousands of individually-rated players for all minor leagues. Can Yu Darvish propel Texas to the top of their division, or will Albert Pujols give Los Angeles the pop they need to win that race in the AL West?
And that's not all. We're also current with the rule changes introduced by the new major league labor agreement, including:
Real-Time Simulation Mode
Here's a great way to feel like a big league general manager: turn on the new Real-Time Simulation Mode. While you browse stats, plan roster moves, look for available free agents, and so forth, OOTP simulates the current day in the background at the speed you choose, complete with a scores and highlights ticker at the bottom of the screen.
The league scores screen lets you follow all the games in progress, so if something exciting is happening, you can jump in and watch or take the reins of your team (or any team, if you're in commissioner mode). The game's stats update in real-time too, so if one of your pitchers just threw a no-hitter, you'll see that reflected in his profile, and the news screen will highlight his accomplishment. League standings and statistical leader rankings also automatically update as games conclude.
After the day's games finish, you can advance to the next day, or you can tell OOTP to play out all the contests in real-time for a preset number of days.
OOTP 13 takes the storylines introduced by OOTP 12 to the next level with a layer of interactivity that brings you even closer to the general manager's office.
Here's an example: Your team is mired in a bad slump, and your star player takes his grievances to the media. Do you fine him to set an example, with the possibility he could become even more upset and see his morale decline? Do you ignore the incident and risk losing the respect of other team members? Do you take the drastic step of labeling the player a cancer and releasing him or arranging a hasty trade?
The decisions you make influence the way storylines develop. No two are ever alike, and they have wide-ranging effects on injuries, fan interest, team chemistry, player morale, player ratings, player potential, owner attitudes, and much more.
This system is optional, so you can turn it off if you want. We imagine there are many big league managers who would love to do that in real life.
League Associations and Expanded Playoff Modes
The game now supports associations with multiple leagues. Associated leagues may share certain rules, free agents, and/or draft pools. Once all seasons are completed in the associated leagues, the winners may meet in extra playoffs, determining the ultimate champion of your OOTP game.
League playoffs in OOTP 13 also offer more custom options, including, for example, first-round byes. Now you can run your league playoffs any way you want.
We have completely overhauled OOTP's interface, creating the best-looking and easiest to use OOTP experience to date.
OOTP 13 introduces a number of new or completely recoded screens, including:
On top of the new and redesigned screens, we have changed the way HTML reports behave inside the game. In OOTP 13, these reports and pages look like normal game screens and links to teams or players act like normal game buttons, eliminating possible confusion.
The menu system has also been improved, providing a cleaner look at the available options presented by a menu. Among many more small but useful changes, we have moved the toolbar to the right of the screen so it can be hidden or shown with a single click of a button.
Improved Online League Play
Creating, commissioning, and playing an online league is easier than ever before in OOTP 13.
This year we streamlined the OOTP Online League functionality, as well as the entire online league experience in general. We added one central place for online league features - it displays all available options and actions for commissioners and managers alike.
Core Engine Improvements
Each year we improve or expand the game's core functionality, and this year is no exception.
OOTP 13 features the following improvements:
But this is not all. We continue to add small & useful features during the last stages of development. This includes, for example:
Now, what are you waining for! Pre-order your copy of OOTP 13 now! The game is scheduled for an early April 2012 release!
Click here to visit the OOTP 13 online store and place your pre-order!
Last edited by Andreas Raht; 02-17-2012 at 10:44 AM.
|19 thanks for this post:||
afcisa (01-20-2012), AirmenSmith (01-21-2012), BabyLemonade (01-23-2012), Bowtie (01-20-2012), BusterKing (01-20-2012), cephasjames (01-20-2012), Cryomaniac (01-20-2012), damientheomen3 (01-20-2012), Dr. Cheesesteak (03-13-2012), gamefan1978 (01-22-2012), md5423 (01-20-2012), mikestack (01-20-2012), mirrf (01-21-2012), MizzouRah (01-20-2012), MrHaroldG (01-23-2012), RoPa (04-05-2012), simcrazy (01-20-2012), spleen1015 (01-20-2012), Tyke (01-20-2012)
|01-20-2012, 02:21 PM||#2 (permalink)|
Join Date: Dec 2001
Thanked 26,418x in 4,222 posts
Please discuss the announcement here: