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#3 (permalink) |
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All Star Starter
Join Date: Dec 2001
Posts: 1,268
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It allows you to import or export one park at a time.
Did a quick try and here's how it worked... To export a ballpark... 1) Choose a park you want to export and click 'export.' 2) You'll be prompted to name the file. Give it a name. In your league folder you'll see a file called ExpImp. That's where the file is exported to. To import just click import and follow the prompt. It'll ask you if you want to add the stadium to your league or overwrite an existing stadium. If you're importing someone elses stadium make sure you place the file in the ExpImp folder in thne league you want to import the stadium to. Quite a handy little feature especially for anyone who creates stadiums. This allows you import stadiums without having to use a persons whole park.dat file. You can import or export just the stadiums you want.
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- DreamTeams Read about my solo Metro Leagues Check out my fictional stadium mods Last edited by DreamTeams : 04-14-2003 at 01:18 PM. |
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#4 (permalink) |
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Moderator*
Join Date: Nov 2002
Location: Brooklyn, NY
Posts: 9,372
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Well, this feature sure has been one I've long awaited! Great to finally see it!
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#5 (permalink) | |
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Major Leagues
Join Date: Aug 2002
Location: Ohio
Posts: 447
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Quote:
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#6 (permalink) |
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All Star Starter
Join Date: Dec 2001
Posts: 1,268
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Confirmed it does place it in the league directory. Maybe a bug. Pehaps you'll have to list the path in order for it to place it in the ExpImp directory. But, I'd rather save myself that step and import/export it to/from the league file directory if that's the default. Also, it worked fine without listing an extension.
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- DreamTeams Read about my solo Metro Leagues Check out my fictional stadium mods |
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#9 (permalink) |
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Minors (Double A)
Join Date: Mar 2003
Posts: 122
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Success
What worked for me was ignoring the entire EXPIMP folder. Let's say I have a stadium in League A that I want to import into League B. In League A's edit ballpark screen, I export my stadium. It goes loose into in the A.lg folder by default - not in the EXPIMP folder in the A.lg folder. I copy the ballpark file and paste it loose into the B.lg folder - not in the EXPIMP folder in the B.lg. When I open League B and go to Import in the edit ballpark screen, the window now recognizes the file by just it's name and imports it. To work like the game tells you it will work, you have to type the EXPIMP folder as part of the path both times. Seeing as you still have to copy and paste to get the file where you want it to go, this is pointless. Just use the general league file - much easier.
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