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Old 04-21-2004, 02:42 PM   #1 (permalink)
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Home Field Advantage?

Can anyone tell me what difference enabling home field advantage makes? In other words, is it a set statistical advantage for every team, or does it depend on the team and stadium? Just trying to get a better understanding of how it works.

Thanks.
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Old 04-21-2004, 02:51 PM   #2 (permalink)
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Home Field Advantage?

what is the home field advantage feature do??
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Old 04-21-2004, 02:51 PM   #3 (permalink)
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it gives an advantage to the home team.
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Old 04-21-2004, 02:59 PM   #4 (permalink)
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My guess (I have no actual knowledge of how Markus implemented this) is that the home team experiences a bump in batting ratings and the visitor's batting ratings are slightly decreased.

Conversely he could have also gave the bump to pitchers or both batters and pitchers.

I hope Markus or someone that actually knows will chime in and give a better explanation of how it works.

I'm glad it's an option though (and really hope it is an actual option, and not just something implemented that only looks like an option) because I think an arbitary home field advantage is not only unrealistic, but makes OOTP a text arcade game instead of a text sim game.
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Old 04-21-2004, 03:03 PM   #5 (permalink)
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To be honest, I hope that this isn't seen as a fait accompli. Far more important is to create an AI which can effectively assemble a squad to perform well in its own park.
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Old 04-21-2004, 03:04 PM   #6 (permalink)
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Where is this?

If it is in the game now, it's certainly not arbitrary, certainly not arcade, and certainly needed.
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Old 04-21-2004, 03:07 PM   #7 (permalink)
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It's under the engine setup.

I want to turn it on, but not until I (or someone else, preferably ) figure out just how much advantage it really gives.
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Old 04-21-2004, 03:08 PM   #8 (permalink)
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Quote:
Originally posted by matskralc
It's under the engine setup.

I want to turn it on, but not until I (or someone else, preferably ) figure out just how much advantage it really gives.
Unfortunately, I won't get a chance to mess with it until tomorrow.
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Old 04-21-2004, 03:11 PM   #9 (permalink)
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Quote:
Originally posted by dougaiton
To be honest, I hope that this isn't seen as a fait accompli. Far more important is to create an AI which can effectively assemble a squad to perform well in its own park.
Is it your assumption that home field advantage is a result of having a team that is constructed to perform at a higher level at home?

If so, I disagree. I think home field advantage is a function of players performing at a higher level at home and a slightly lower level on the road, but not because of the way the team was built. I think building a team to fit a ballpark is a myth ('cept maybe at Coors) and that good teams will be good no matter where they play their home games.

Has anyone ever studied this?
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Old 04-21-2004, 03:15 PM   #10 (permalink)
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I know how it is implemented, but I don't think I should say anything about that due to NDA.

I don't think it is a negative in any way. I plan to use it when I am simming, if that helps.
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Old 04-21-2004, 03:16 PM   #11 (permalink)
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Yeah, you're probably right that there is something bigger under the surface. Nonetheless, the fact that the AI will often sign players who are a poor fit for their park can't help.
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Old 04-21-2004, 03:20 PM   #12 (permalink)
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I like the option of home field adavntage but I think the advantage is different from what some of you have been saying. I think in baseball it is a different advantage than other sports. For instance, bball and hockey have to do with momentum and players get rushes and stuff like that. In baseball, i think the advantage is more of knowing how to play your home field defensively and becoming comfortable there. So maybe there is an increase in defense at home.
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Old 04-21-2004, 03:21 PM   #13 (permalink)
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Quote:
Originally posted by dougaiton
Yeah, you're probably right that there is something bigger under the surface. Nonetheless, the fact that the AI will often sign players who are a poor fit for their park can't help.
That's different from real life....how?
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Old 04-21-2004, 03:24 PM   #14 (permalink)
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Quote:
Originally posted by matskralc
That's different from real life....how?
Exactly - real life GMs do stupid things all the time. Which is why I don't mind when the AI does stupid things every now and then. I just think, "Hmmm. Brian Sabean/Cam Bonifay/Kenny Williams must be running that team now."
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Old 04-21-2004, 03:27 PM   #15 (permalink)
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Quote:
Originally posted by matskralc
It's under the engine setup.

I want to turn it on, but not until I (or someone else, preferably ) figure out just how much advantage it really gives.
I'm not seeing this under Engine Setup....what am I missing?
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Old 04-21-2004, 03:28 PM   #16 (permalink)
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I can't remember it all exactly now, but when Bill James first started putting out Abstracts in the early 80's he would often talk about the ideal turf team--fast, line drive power. Then one year he looked at a Phillies team that did well in the Vet, I think, and wondered how an old, and slow-as-molasses team had done so well.

His conclusion: good teams with good players win, and that in all likeliehood, the idea of building for a ballpark was vastly overrated.
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Old 04-21-2004, 03:29 PM   #17 (permalink)
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Quote:
Originally posted by acs1970
I'm not seeing this under Engine Setup....what am I missing?
Did you download and install the patch?
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Old 04-21-2004, 03:30 PM   #18 (permalink)
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Quote:
Originally posted by acs1970
I'm not seeing this under Engine Setup....what am I missing?
Bottom right
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Old 04-21-2004, 03:31 PM   #19 (permalink)
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Quote:
Originally posted by acs1970
I'm not seeing this under Engine Setup....what am I missing?
Make sure you have the patch to 6.01 that was released this afternoon. Go to League Setup, then Engine Setup, look in the lower right corner.
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Old 04-21-2004, 03:36 PM   #20 (permalink)
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I understand that... I was curious what kind of advantage it gives...
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