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Old 09-15-2006, 09:24 PM   #1 (permalink)
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"Disbanding" a league?

I'm starting out another go-through of a fictional universe mostly similar to real life history- a major league, affiliated AAA and AA teams (who play shortened 50 and 30 game seasons respectively until the '30s, when they become "officially" minor leagues), etc. This time around I'm also instituting a Negro League, which I plan to have run as its own entity until 1946, when integration begins. I also want to have the league cease operations around 1950, though I'm not sure what the best way to do it is. Is it possible to just set the schedule to zero games from 1951 onwards, or would I have to fudge things, change the league name and a couple team names, and pretend that the league was simply sold off to a new owner and reinstituted as an integrated, short-season independent league?

On a semi-related note, can I create a league in 1899 but give it a zero-game schedule until the 1930s? I want to simulate a Japanese league and have it roughly follow real-life history, since the Nippon Professional Baseball League wasn't formed until the mid '30s.
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Old 09-25-2006, 12:45 PM   #2 (permalink)
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Did you try creating a small universe and then disbanding a league?
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Old 09-26-2006, 11:49 PM   #3 (permalink)
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Hadn't thought about that. Decided to run a test universe -- two leagues, 50 games each (to save on time), then deleted all the divisions from one of the leagues after the first season. It gave me an error saying one of the teams had an illegal number of players on their roster (0). So that didn't work.
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Old 09-27-2006, 08:43 AM   #4 (permalink)
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A request I've made for future versions is to have the ability to have leagues start and end over time. I'd like to be able to include, say, the Federal League and the independent leagues that came along in the 90s. They all started and stopped at different times, though. It would also be useful to be able to affiliate and de-affiliate minor leagues. I'd like to be able to say "The Pacific Coast League decides to sever its ties with the majors and make a go of it as a separate major league" and have that happen. Sadly, it's not possible with the current version. Here's hoping for it in the future.
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Old 09-29-2006, 12:40 PM   #5 (permalink)
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Disbanding leagues was supposed to be in the first patch, unfortunately it became the H2H of 2006...
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Old 09-29-2006, 08:41 PM   #6 (permalink)
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it would be great to be able to Disbanding leagues and to affiliate and de-affiliate minor leagues.
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Old 10-16-2006, 09:07 AM   #7 (permalink)
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Disbanding leagues was supposed to be in the first patch, unfortunately it became the H2H of 2006...
I was supposed to be in the first "update", not "patch".

What does "update" mean? I do not know.
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Old 10-16-2006, 09:08 AM   #8 (permalink)
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it would be great to be able to Disbanding leagues and to affiliate and de-affiliate minor leagues.
It has got to be very hard to code, but a feature that has so much potential that it has to get in the game, and hopefully soooner as opposed to later.
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Old 10-16-2006, 07:33 PM   #9 (permalink)
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Old 10-17-2006, 03:45 AM   #10 (permalink)
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Disbanding leagues was supposed to be in the first patch, unfortunately it became the H2H of 2006...
Actually, it was not disbanding of leagues but rather being able to set leagues as active or inactive.

However, given the potential issues arising from setting leagues as active or inactive which must be thought through carefully, it was not surprising to me to see the feature not get incorporated. It is a feature which requires considerable planning and forethought to make work right, so shoehorning it into an update might not have been the best approach.
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Old 10-17-2006, 08:45 AM   #11 (permalink)
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Actually, it was not disbanding of leagues but rather being able to set leagues as active or inactive.

However, given the potential issues arising from setting leagues as active or inactive which must be thought through carefully, it was not surprising to me to see the feature not get incorporated. It is a feature which requires considerable planning and forethought to make work right, so shoehorning it into an update might not have been the best approach.
Yeah, I wouldn't expect it this year, but given the many voices I've seen asking for it, I do hope and expect to see at least a rudimentary version next year.

The main area where OOTP2006 is lacking, even compared to previous versions, is on-the-fly customizability. You're locked into many of your initial choices, and the game doesn't handle change over time well at all. For example:

- You can't change league affiliations.
- All leagues must play all years.
- History doesn't record properly if you make structural changes in the offseason.
- Team history doesn't include previous team names.
- Nation and city files are locked from the beginning, which stops any realistic history in that regard from happening. Names sort of are, too, but there's a workaround.

And there's more. The game needs to be able to handle dynamic universes much better.
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