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| Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed |
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#1 (permalink) |
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Minors (Rookie Ball)
Join Date: Mar 2002
Posts: 20
Thanks: 0
Thanked 3x in 3 posts
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Possible patch issue with historical fictional
Before I post in tech support I was wondering if anyone might have time to confirm what I think I have found. Since the patch, city changes and team names are not changing, at least in a newly created game.
They work fine if you run a straight historical game. But if you dump the players and replace with fictional players using the steps in http://www.planetootp.com/FakeHistory/Default.htm the team/city changes no longer work. Not sure if this relects other yearly updates as well. I certainly may be doing something wrong but this worked fine for me prior to patch. And once again, a historical game starting in 1901 does reflect the 1902 changes at the end of the season. It is just changing to fictional players that seems to break it. Thanks for any help. |
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#5 (permalink) |
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Hall Of Famer
Join Date: Jan 2003
Posts: 3,106
Thanks: 1
Thanked 23x in 16 posts
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Could you tell me a little more about the exact steps you took in setting up your league and what you mean by cities not changing?
I'd like to TT this as specifically as I can for Markus to be aware.
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Charlie Root won more games for the Cubs than any pitcher, yet was remembered for one pitch to Babe Ruth. Learn more, see rare video, and order the first biography of this Cub great as revealed by daughter Della, 93, and Roger Snell -- OOTP beta tester, Pulitzer Prize winner and author of "Root for the Cubs: Charlie Root and the 1929 Chicago Cubs." See all this at www.rootforthecubs.com. Beta tester, OOTP 2007-2012. |
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#6 (permalink) |
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Minors (Rookie Ball)
Join Date: May 2002
Location: NYC, New York
Posts: 43
Thanks: 0
Thanked 2x in 2 posts
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I create a historical league from the wizard beginning in the year 1901. I point it to the correct Lahman database path (master.csv), as I'm not using any of the modified databases. I tweak many of the advanced settings, but in the nutshell: Don't import historical rookies; no draft; allow auto-expansion; allow expansion draft; don't recalculate ratings; allow creation modifiers; import strategy modifiers.
The league is successfully created with real players from 1901. I then go back to game setup and "release players, clear rosters" which sends all of the real players to the free agent pool. I then delete all free agents from the "free agent" tab in the game. I go back to game setup and fill all leagues with fictional players, then release them for an inaugural draft. I hold the draft, and now have what SHOULD be a fictional league which follows an historic timeline (real team name changes, city moves, stadium names, scheduling, etc.) I let the sim run for a few years, but no changes ever occur. The league remains in the exact same setup and structure some 20 - 30 years later. Even the number of scheduled games played remains at 140, instead of 154 after a few years. Pre-patch, this exact same setup method got the intended results. Definite bummer this go-round.
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#7 (permalink) |
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All Star Starter
Join Date: May 2002
Location: The Lonely Mountain
Posts: 1,873
Thanks: 3
Thanked 20x in 17 posts
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The only thing I can think of is that the city/schedule changes now happen at the same time that historical players are imported. If you cut off the imports, you cut off the changes.
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"The only way to oblige men to speak well of us is to act well." -- Voltaire |
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#8 (permalink) |
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Minors (Rookie Ball)
Join Date: Mar 2002
Posts: 20
Thanks: 0
Thanked 3x in 3 posts
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Thanks again native son, for taking the time to detail the issue.
Prior to reinstalling without the patch I tried a number of restarts tinkering with various changes trying to isolate what exactly was breaking the process. I DID try leaving the Historical Import checked and it still did not work so not tied to that function. Seems to be tied to the Dump Players to Free Agent Pool and killing all Players then filling with Fictional players. As long as those steps are done, then the yearly changes you should see are not implemented (i.e. Team name changes, schedule changes). If you make all the other changes but refrain from dumping players and refilling - then with the Historical players the yearly changes work fine. |
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#9 (permalink) | ||
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Hall Of Famer
Join Date: Jul 2004
Location: White Vegas - The party town
Posts: 5,339
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Rasnell, did you TT this?
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#10 (permalink) |
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Hall Of Famer
Join Date: Jan 2003
Posts: 3,106
Thanks: 1
Thanked 23x in 16 posts
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__________________
Charlie Root won more games for the Cubs than any pitcher, yet was remembered for one pitch to Babe Ruth. Learn more, see rare video, and order the first biography of this Cub great as revealed by daughter Della, 93, and Roger Snell -- OOTP beta tester, Pulitzer Prize winner and author of "Root for the Cubs: Charlie Root and the 1929 Chicago Cubs." See all this at www.rootforthecubs.com. Beta tester, OOTP 2007-2012. Last edited by rasnell; 04-08-2007 at 04:48 AM. |
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#11 (permalink) |
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Minors (Rookie Ball)
Join Date: Apr 2004
Posts: 39
Thanks: 0
Thanked 0x in 0 posts
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Just bought the game and want to run a historical league with fictional players, does anyone know if this problem has been fixed with the latest patch? The patch says "Fixed problems with historical fictional leagues", is this what it means?
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